By “platform fighter” do you mean a game where your goal is to increase damage to your opponents in order to knock them out of the arena, as opposed to draining a health bar?
If so, I don’t recall any before Smash, though my interest in pre-Smash fighters ended with the SNES.
Speaking of innovation, the N64 was the, if not first then what I would call the first modern, console to use thumbsticks. The Dualshock was the second controller made for the PlayStation.
It’s not; you’re just looking at the beginning of automating creativity when labor automation has been going on for over a hundred years. The introduction of new tech is always more disruptive than refining established tech. Besides which, VA is particularly sensitive to disruption because every VA does essentially the same job- one AI can be programmed to speak in thousands (millions?) of different voices, whereas one manual labor job doesn’t necessarily require the same actions as another.
Also it’s funny you complain about laundry, given how much doing laundry has been automated.
The Steam page has said “PSN account required” since day one. Anyone opposed to creating a PSN account on moral grounds and bought HD2 has no one to blame but themselves.
… But you’re right that it is often considered the cause of many of their problems: Valve’s unusual corporate structure causes its problems, report suggests
If you look at the list of games developed by Valve it kinda becomes apparent that the only reason Valve is still around (or operates in such a free-flow manner) is because Steam is so profitable. Their release of notable titles is spotty, at best:
Lol I didn’t think you sounded whiny, but I did think it would be funny to counter your opinion of “Star Wars should never change!” with “Star Wars should be something different!” so we encompass the spectrum of complaining Star Wars fans. :D