AAA companies aren’t making these remasters, they are typically handled by small studios that specialize in exactly this kind of work.
Most of the work of re-releasing these old games is porting the old code to new platforms. Making them run at higher resolutions and frame rates is usually not all that much effort in comparison, so you might as well do it.
Frankly it’s kind of weird to complain about the existence of a product nobody is forcing you to buy.
Is the Game Porting Toolkit starting to pay dividends? I didn’t really buy my Mac to play games, but I won’t complain about more of my Steam library being playable on-the-go.
I don’t see how you could possibly make Bedrock and Java compatible with each other seeing as the whole point of Java edition is compatibility with mods written in…Java…
The shitty thing to do would have been to tell mod users to fuck off and force everyone over to Bedrock. Instead they’ve done well by the community, maintaining Java edition and even giving it preferential treatment when it comes to updates. Bedrock is built for consoles, where mods are not a thing and performance is more important.
The fun part is most of the people bitching have no clue how to do any of this. Probably the same people who bitch about new games not supporting Windows 7.
They don’t want to hire people to build and maintain a secure login platform when their parent company already has one. This is way more work and liability than most people realize.
The only way Unity can realistically fix it at this point is to pull a WotC and not just backtrack all these changes, but implement a legal mechanism that guarantees changes like this cannot ever be retroactively applied to past versions of the engine.
The extra shaders are also applied to NPCs when you talk to them. But there’s never really a way to see the player’s face with these features outside the character creator.
Ironically I think BG3 is buggier than Starfield on release.
I’ve experienced a few instances of bethesda jank, but nothing game breaking or even requiring a reload in ~55 hours of play. Just silly things like bodies getting stuck in a ceiling after an explosion. My SO is playing BG3 and has been getting CTD’s and other more egrigious bugs since hitting act 3.