When I started working at EA 14 years ago (I got laid off last year) they literally told us we might have to sleep under our desks. I promptly told them if that was the case, I would quit. Instead they made us work 7 days a week 9-9 for months. Fun job.
What you don’t want to go to “X”? I can’t imagine why. lol /s same though. Also I refuse to call it x. It’s fucking Twitter. It’s like that line in mean girls, “Gretchen, quit trying to make fetch happen, it’s not going to happen!” Lol
Lol you can have shade. Nobody is perfect, for example: do you know what a Gold Master is? It’s the final copy of the game that is written on the disk. It’s also the reason why when you buy a game, the patch is gigantic. It’s an out of date build of the game, really really important, and has to be certified by both Microsoft and Sony. (Called the certificatation process) It takes months, but production can’t stop, thus the patch.
The dragon age team, for DAI, built this super important build on a QAs desktop. Why might this be bad you ask? Because it’s an uncontrolled system that’s not clean and is connected to the Internet. Thank God they didn’t have a virus or malware, because it could’ve been written to millions of disks. Lol
It’s the same reason why, initially, the first Star Wars: The Old Republic launcher installed in a user folder named “hedev”. Users were like who the fuck is hedev? Lol that was a coding bug and less of a build mistake but still. (I fixed that bug. Now they use a much much better launcher, went from version 2.6 to version 6.x). I miss that team, they’re rockstars.
Did you not like DAI? I liked DAI (and worked on it some), but that was a much different BioWare. I was lucky to not work for BioWare when they shit canned the whole Austin office and sold Star Wars: The Old Republic to Broadsword. I heard a loud of BioWare people also left, but what are you doing to do in the shit hole that Edmonton is? Not many options I’ve heard. Though I’ve also heard there are some small studios in Edmonton that have spun off, as they always do.
As someone who has worked directly with that team I’m hopeful but also hoping it’s not another dumpster fire like Anthem was. I could go on forever about that project.
As a person that worked at BioWare for 10 years. This is my theory. They just laid off 50 people src: theverge.com/…/bioware-layoffs-dragon-age-dreadwo… Based on my current knowledge, Dragon Age and Mass Effect are still on; however, kotor 3 was pretty early. Some people suggested the 50 people were from swtor, however, BioWare Austin was sold to another publisher Broadsword: …swtor.com/…/929816-an-update-on-the-development-…
When i was at EA, support orgs were moved to internal EA and only the game team was specic to the studio. 50 people does not equal support, 50 people is a new project.
I theorized they cancelled kotor 3 then laid off a bunch of people, then transferred a bunch of people to mass effect and dragon age. I’ve been through 2 layoffs with EA and this is exactly what they do. It’s a shame because it was a long held passion project for a lot of the devs.
I’ve thought about this. I think that happened was because of timelines, they released a super early build, fuckin producers.
It’s not the worst thing for an early access game to be cracked, honestly. If the game is has more eyes, that’s great. I am curious about what is out now however.
I am also curious about if the cracked version can be updated with content once the game goes live. Like i have no idea when that is or if it has already happened.
I don’t think piracy is bad lol i do think mega corporate publishers have bad practices for sure. Like cool, the one i worked for is publicly traded. Awesome. Every action is greed motivated. I hate that.
Every time i loose hope in games i just play undertale and ignore the world. >.>