Texture resolution has not considerably effected performance since the 90s.
lol. try to play a game with 4K textures in 4K on a NVIDIA graphics card with not enough vram and you see how it will affect your performance 😅
I wouldn’t say that Starfield is optimized as hell, but I think it runs reasonably and many people will fall flat on their asses in the next months because they will realize that their beloved “high end rig” is mostly dated as fuck.
To run games on newer engines (like UE5) with acceptable framerates and details you need a combination of modern components and not just a “beefy” gpu…
So yeah get used to low framerates if you still have components from like 4 years ago
Changing graphics settings in this game barely effects performance anyway.
people really need to put the nostalgia googles down…back in the days nobody played Crysis with full details and a steady framerate.
You were in 1024x768 and turned everything down just to play the game with barely 30fps and you know what, it was still dope as fuck. So yeah guys get used to lower your settings or to upgrade your rig and if you don’t want to do that get a xbox
I don’t know and I don’t care what is wrong with your system but the amd driver tells me I’m averaging at 87fps with high details on a 5800X and a radeon 6900, a system that is now two years old and I think this is just fine for 1440p.
So yeah the game is not unoptimized, sure could use a few patches and performance will get better (remember it’s a fucking bethesda game for christ’s sake…) but for many people the truth will be to upgrade their rig or play on xbox
sure mister gamedev, please continue to tell more on how an engine you clearly worked on, should run…
I dont say that Starfield is a well optimised game and performance will get better with upcoming patches. But I also don’t think it’s an unoptimized mess, I think it is running reasonable and people really should start review their rig, because modern games will need modern components
Oh and also other games did not run that well like you maybe remember ;)
And buddy, I’ve been playing Bethesda Games since Daggerfall and believe me, Starfield is a fucking polished diamond compared to their old good games and compared to their latest shitshows like fallout 4 and fallout 76…
does it look it look good compared to other AAA games? no
well I beg to differ on that, but it’s quiete a subjective topic right ;)
does it run fast? no ergo. the engine is crap.
Again very subjective, very dependend on your hardware and also a pretty dumb conclusion, since an engine has more qualities then to run “fast”.
I already mentioned in this thread, the games runs quite well for me and I would call fps in the range from 80 to 124 quite fast for a Bethesda Open World Game. So what do we do now with our subjective oppinions 🤔
For those who have pre-ordered it is already here, the rest have to wait a little longer. Starfield is finally here! Have you bought it, why or why not? If you’ve already played it, what do you think of it? We are very curious!...
After 5 years in development and heavily pushing Unreal Engine 5 technologies, Immortals of Aveum was met with a whopping 751 player peak. For reference, Forspoken was considered a flop but still had over 12,000 players peak total. This may be the biggest flop of the year.
Todd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC' (www.pcgamer.com) angielski
You heard him 4090 users, upgrade to a more powerful GPU.
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Bethesda hired a Skyrim modder to create the "lighting and clutter" in Starfield (www.gamescensor.com) angielski
[MEGATHREAD] Starfield - Your experiences! (cdn.cloudflare.steamstatic.com) angielski
For those who have pre-ordered it is already here, the rest have to wait a little longer. Starfield is finally here! Have you bought it, why or why not? If you’ve already played it, what do you think of it? We are very curious!...
Gman Lives - Starfield Review (youtu.be) angielski
Starfield Review - Buy, Wait, Never touch (youtu.be) angielski
it’s a buy for acg :)
Starfield Launch Details, PC Specs and More (bethesda.net) angielski
TL;DR:...
In its first week, Immortals of Aveum had a peak count of just 751 players on Steam. (steamdb.info) angielski
After 5 years in development and heavily pushing Unreal Engine 5 technologies, Immortals of Aveum was met with a whopping 751 player peak. For reference, Forspoken was considered a flop but still had over 12,000 players peak total. This may be the biggest flop of the year.