I read that any NPC/Quest that required this before will now be visible to living players. I think in the case of the BRD one, the NPC will himself appear as a ghost to living players.
I love hearing about unique takes on game mechanics. Someone recently convinced me that limited inventories are kind of abused currently and that unlimited inventory systems would give more player choices.
This is really a “it takes all kinds” moment for me. I can’t think of a mechanic I dislike more than weapon durability. It makes me feel like I have to “save” my good weapon and only use it for boss fights or something.
In a way, it’s cool to hear how and why someone loves it, even if I don’t relate.
I got a Quest 2 a while back and played around with it a bit. There were some entertaining games like “I expect you to die” and the first portion of “Lone Echo”, but mostly they just felt like proof of concept demos and I quickly lost interest....
Man, I haven’t played through Myst since… the original Myst. I heard that Firmament was a bit of a letdown, but I really should go back and play Myst in VR. Thanks for the reminder!
It’s worth keeping track of the universal unreal vr mod in development. I realize this post says “yet”, and this is still in development, but they’ve mentioned a release this year and it should open up a ton of great games.
Sennheiser Exits Gaming Headphone Business (www.anandtech.com) angielski
Technically the successor owner of the gaming brand....
World of Warcraft Classic Era In the hardcore Era Realms indicates dead players stay dead (and transform into a ghost) (www.gamescensor.com) angielski
What game mechanics do you love and hate? angielski
I love hearing about unique takes on game mechanics. Someone recently convinced me that limited inventories are kind of abused currently and that unlimited inventory systems would give more player choices.
Are there any good VR games yet?
I got a Quest 2 a while back and played around with it a bit. There were some entertaining games like “I expect you to die” and the first portion of “Lone Echo”, but mostly they just felt like proof of concept demos and I quickly lost interest....