The only game that was kinda a bummer was Tears of the kingdom. The sky world was just copy/pastes with nothing but some robots. I wanted the hot bird people up there or something.
The underground was dead and had a few POIs but was basically just those same annoying ninjas from the first game who disguise themselves as civilians. I liked the story and characters in botw2 better. The map was largely unchanged from the first game. Some of the missions were better. Gannon actually getting a plot was cool. The enemies were better this go around. The gmod bits were cool, but caused the game to run like shit. The game also ran at like, 22 fps the entire time anyways. The shrines were as meh as the first game, which were already so dull I’d look up guides just to get more hearts/stamina.
…it should have been a $25 DLC instead of a $70 game.
It was a solid 4.5/10 for me, mostly just on the amount of rehashed stuff for a $70 game, which should have blown my balls off for waiting six years and $70 later. I hope the next Zelda game is more like Twilight Princess.
All of these award ceremonies and cons are just advertising for the latest games or games that are releasing soon. Companies aren’t building games out of charity, but because they make money for their shareholders and occasionally, a private company.
The shark card whale bonanza killed any excitement I had for the franchise. I know they are gonna just milk the shit out of it, and it will probably cut into the quality of the game/experience. On the plus side, smaller games like Last Train Home kick ass and are a ton of fun, and I’m looking forward to another indie game coming out next year.
It is! They said they are focusing on smaller projects right now- stuff they are excited to work on. Hopefully, that’s more OC. Good shit either way, though. Larian’s past few games have been solid.
I’d really like Larian to do their own thing and not be an IP slave to WOTC and Sony/Disney though. I loved BG3 but want them to continue making OC. There’s so much rehashed stuff these days, having original content is just so…uncommon in the AAA and AA spaces.
I bought the new Zelda game for $70, and while fun, didn’t feel worth $70. I won’t be paying $70 anymore. Most games just can’t put out the value required unless they actually build the game from the ground up with a phenomenal story, good replayability and (optional) co-op.
You guys are competing against Deep Rock Galactic, Baldur’s Gate 3, Subnautica, Battlefield 1, Risk Of Rain 2 / Risk of Rain Returns, and many other total gems. If you aren’t beating those high standards, you can’t charge $70.
As much as I like C:S, the thought of getting a relatively barebones game with $200 in DLC over the next 5-7 years to make the city feel complete makes me feel depressed.
That was the bummer in the original game. Only two ways to deal with trash, unless you bought $30 of DLC. I’ll be waiting to see if the game is good or not, or if they totally gimped certain parts of the game like bridges, ports and transit to resell back as a la carte DLC.