It might just be that Taash isn’t the companion for you. I did not find them unlikable, just incredibly direct.
Dunno where you saw that, steamdb (steamdb.info/app/1845910/) has it listed on 38.99€ at a 35% discount, which is horrendous for a not even 2 month old release.
I found an article from about 3 or 4 weeks after release, so clearly the price dripped a couple times. And agreed, it is a bad sign for sales
I don’t think so. The writing of Taash was so bad and uncomfortable for the most part that I genuinely didn’t know if they were trying to mock trans-people with this representation
I disagree. The writing of Taash, while basic, has a lot in common with folks early in discovering their trans identity. Yeah, it is awkward and uncomfortable. Guess what, self introspection often is. I would say with Taash we see a lot of what would be internal struggles being vocalized. The good news is that Taash isn’t the only character you can interact with.
Breaking with an established formula can be a big detriment to a franchise.
Of course it can, but it doesn’t solely make it a bad game.
Veilguard, on the other hand, doesn’t get better. It just stays bad and even confusing at times.
I disagree. I really like the gameplay. It gets better almost immediately after the tutorial, though the tutorial is a little long for my taste.
All time peak on steam is 90k - that’s horrendous. Obviously, that’s not the total sales and it’s also sold on other platforms, so we do not know the real number. However,the game went on discount not even 2 months after release, and a pretty hefty one at that, 35% I think.
Yeah, again, I don’t think the numbers are great, but 90k on 1 of 4 or 5 big platforms isn’t dismal. And the discount could be telling, but (I just looked it up) it was around 29%, which is still $50. Part of that could be backlash to the $70 AAA price tag. All that being said, all of this is speculation without numbers being released from EA
If the discourse I’m seeing on dev/gaming twitter/bluesky is anything to go off of
It’s probably not. Everyone I know that has actually played has found it to be quite fun. It’s not perfect, but highly enjoyable 7/10. Most of the negative reviews I have seen are 1 of 3 things:
It’S tOo WoKe And
It not a CRPG like Origins
The writing is not up the same standards as previous Dragon Ages
So the first one can be thrown out. 2 is true, but doesn’t make it a bad game. 3 is true for the tutorial portion for sure, but after that things open up. The story isn’t amazing, but it suits the gameplay well.
EA hasn’t released any sales numbers, so hard to say on that part, but probably not in the multiple millions. From what I can find it is probably selling fine. Not amazing, not bad, but fine. That also could be due to a variety of factors like marketing clarity or using an IP in a way that fans of the IP did not want. It does not necessarily mean the game is a bad game
I have not quite finished the game, but I did go through and do as many companion quests as possible, and they felt kinda drip fed. Probably just less developed than the main quest, which is a shame.
I hated the combat in Witcher 3. The combat in Veilguard does not feel the same to me, so if it is biting the Witcher, it also improved it. I get they were probably chasing trends, but Veilguard is a solid action game. The author clearly has a bias to CRPGs, and a soft spot for Origins (as do I), but that does not make Veilguard a bad game. Just different
The Witcher games have all had terrible combat, just getting slightly better each game. The folklore and universe are really what sells the Witcher games. Though the first one was still real bad.
I can’t say this for the author since they seemed to have finished the game, but Veilguard starts real rough, but got really fun to play. The story isn’t anything to write home about, but it suits the more action oriented combat well. I get it is not the DA CRPG everyone seemed to want, but it is a damn fun 3rd person action game. Besides, we still have Baldurs Gate 3.