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VindictiveJudge, do games w What games popularized certain mechanics?
@VindictiveJudge@lemmy.world avatar

Might just be because I’m just starting out, but Spider-Man’s combat is much more punishing for me. Could just be the higher emphasis on using specific combos on certain enemies, which I have some difficulty keeping straight.

VindictiveJudge, do games w What games popularized certain mechanics?
@VindictiveJudge@lemmy.world avatar

They also said popularized, though. System Shock never really got beyond cult classic status, so while it invented them, I’d say BioShock popularized them.

VindictiveJudge, do games w Was it Good? - Neverwinter Nights
@VindictiveJudge@lemmy.world avatar

The base campaign is kind of awful. It really just existed to demonstrate what you could do with the tool set. The expansions, Shadows of Undrentide and Hordes of the Underdark, are much better written with more interesting characters. None of the three campaigns hold up to modern game writing standards and all are pretty heavy on dungeon crawling. The deciding factor is probably going to be how much you like the D&D 3.0 rule set.

Obsidian’s sequel is based on D&D 3.5 and the core campaign has writing roughly on par with the first game’s expansions, with the quirk that it’s Obsidian doing high fantasy straight rather than their usual deconstructions. NWN2’s Mask of the Betrayer expansion is easily the best written thing out of either NWN game and is genuinely pretty great. NWN2 has some pretty terrible optimization, though, and runs rough on even high end modern systems.

VindictiveJudge, do games w Looks like Subnautica devs have been sneakily posting Subnautica 2 screenshots in the original game
@VindictiveJudge@lemmy.world avatar

I’m betting on parfait.

VindictiveJudge, do nintendo w It’s official: No Nintendo console has lasted as long as Switch without being replaced | VGC
@VindictiveJudge@lemmy.world avatar

Turns out battery life is incredibly important in the handeld market.

VindictiveJudge, do gaming w Peak graphic design
@VindictiveJudge@lemmy.world avatar

Generally, but it has some issues. I found the C-stick to be very uncomfortable with the lack of a cap, and you can’t really press two face buttons at the same time unless one of them is A. The latter isn’t usually a problem, but certain games, like the Arkham series, would be virtually unplayable. That there’s only one shoulder button on one side is also pretty weird. The dual stage triggers are pretty neat, though, and the only other controller I’ve used with them is the Steam Controller, which has a pretty steep learning curve.

VindictiveJudge, do games w Metroid Prime 4: Beyond – Announcement Trailer
@VindictiveJudge@lemmy.world avatar

Devs tend to go with simplified or cartoony graphics for legibility on the small integrated screen, but that’s just an art style choice. Doesn’t look too far off from Xenoblade 3, especially given polygons will be saved by not having to render a mile out. Or consider that Doom 2016 runs decently on the Switch.

VindictiveJudge, do games w Metroid Prime 4: Beyond – Announcement Trailer
@VindictiveJudge@lemmy.world avatar

The Wiimote worked with a pair of IR blasters to locate your screen. Joycons have no idea where your screen is. In that light, that they work as pointing devices at all is actually rather impressive.

VindictiveJudge, do games w Metroid Prime 4: Beyond – Announcement Trailer
@VindictiveJudge@lemmy.world avatar

I’m guessing a single release, and the game being used to show off the backwards compatibility features of the next system. Probably the usual 800p-900p 30fps on Switch and something higher on Switch 2.

VindictiveJudge, do gaming w Every jrpg
@VindictiveJudge@lemmy.world avatar

Four, if you count Hircine.

VindictiveJudge, do games w Sid Meier’s Civilization VII - Official Teaser Trailer
@VindictiveJudge@lemmy.world avatar

I love hex grids and wish more games used them.

VindictiveJudge, do games w Halo: Combat Evolved remaster reportedly in the works, being considered for PlayStation release
@VindictiveJudge@lemmy.world avatar

Honestly, 3 doesn’t really need it. The art direction is excellent and just inceasing the render resolution works great. Same with ODST and Reach.

VindictiveJudge, do games w Halo: Combat Evolved remaster reportedly in the works, being considered for PlayStation release
@VindictiveJudge@lemmy.world avatar

It was also based on Gearbox’s shoddy PC port, so the classic graphics were broken on release and stayed that way for about ten years.

VindictiveJudge, do games w Halo: Combat Evolved remaster reportedly in the works, being considered for PlayStation release
@VindictiveJudge@lemmy.world avatar

They did. It was based on the PC version that Gearbox fucked up and it took ten years for the classic mode graphics to be fixed. The remastered graphics were a lazy mishmash of Halo 3 and Reach models haphazardly thrown together. The remastered level geometry also didn’t match the actual geometry, which resulted in things like invisible trees blocking your bullets.

VindictiveJudge, do gaming w What a frightening suggestion...
@VindictiveJudge@lemmy.world avatar

It’s still pretty dumb. What Senechaud is proposing is that not far off from the Hayes Code. He’s also suggesting going about it the hard way. Instead of simply proposing that players not be able to commit war crimes, he’s asking that there be an in-game system that punishes players committing war crimes in accordance with international law. His stance is also based on the premise that video games now have realistic enough graphics that they could be used to fake footage of real war zones. In no way does a video capture of Call of Duty resemble reality, even when players are deliberately trying to behave realistically due to a combination of things like walking animations still being kind of off, especially when starting or stopping, and gameplay concessions, like bullets spawning in blatantly incorrect positions when guns are shot. It’s really obvious he’s never played these games he’s complaining about.

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