I tried 13 multiple times. Steam says I have more than fifty hours in it. I know the last time I got all the way to the open world segment. But I just can’t get into it and was mostly making myself play because I bought the entire trilogy on a sale. The game’s insistence on putting all the plot in a menu made it much more difficult to follow along or to get attached to any of the characters. I know I read everything as it became available and I honestly have no memory of the vast majority of it. I’m not even sure I could name the fully party.
On top of that, the gameplay itself just wasn’t great. Party composition was almost always dictated by the plot and character growth was completely linear, so there was very little opportunity to experiment with the game’s systems. And when I did get to experiment with it, encounters were so rigidly structured and my characters’ levels being capped by plot progression meant there was no wiggle room to actually experiment. Throw in traditional FF problems like debuffs being useless and new ones like AOE attacks being heavily luck based and it didn’t even have fun combat to fall back on.
You can play online and there are tons of free apps, but it used to be that someone had to purchase a set to be able to share it with their friends. Though since making copies would have been difficult I guess it would have been more like Mario Party than the first nine levels of Doom.
I don’t like a few of the changes they make to gameplay. In particular, I don’t like being able to build more than one structure at a time. I know RA2 started it, but I didn’t like it in RA2, either. Being able to build a power-hungry defensive structure and the power plant to run it at the same time takes out some of the strategy, in my opinion.
Not exactly. The marriage faction was kind of buggy on launch and Lydia was somehow both in the faction and not in the faction. Wiki says it was fixed in patch 1.5.24.
That trend of shoving crafting into literally everything for a while was really irritating. Even with the great big empty MMO world, Dragon Age Inquisition would have been much more fun if I didn’t spend a good half hour after every expedition looking through the giant mountain of crafting-based loot I inevitably acquired.
This reminds me, I wish Xbox kept the black and white buttons when they added the shoulder buttons. There have been several times I was playing a game and thought about how useful it would be to have two more face buttons.
Heart ripping mystics, the holy grail, and god exploding Nazis were all realistic enough for you, but aliens were a bridge too far?
It’s not about realism, it’s about consistency. Aliens in the fourth movie after religious mysticism in the first three is tonally and thematically inconsistent with the rest of the series unless you’re actually familiar with the century old pulp serials the movies are a throwback to.