It's funny when your buddies pull mild pranks but I definitely don't like how much companies have adopted it. I could do without all the false announcements.
It's only fun when they do ridiculous stuff for real, like SEGA releasing The Murder of Sonic The Hedgehog.
What a funky new font you got there, pretty hard to read the title. It's like the letters are shuffling around like SIBYL or PLOY or US BIO something.
Anyway, that game doesn't exist. I would know, I played all the arcade games they had in the area when I was a kid. It was pretty fun and harmless until they took it away. Never seen one. The game didn't even start yet.
Lee and Clem had such a great story, nothing else I played in the series even came close. I'd even go so far to say that it wins over most other kid/dad duos in games.
It would have been nice to have a proper Remake but this is not bad per se, though I'm not a fan of how much it's being dragged out, and that Vincent and Cid still won't be playable still.
I'm saying it does take me significantly more than 5 minutes, and that's not even counting getting around the map or Daily Commissions or regular events that also take time, which one might want to do if they want more characters and weapons without paying.
I'm also saying that to have your characters so optimized that it only takes you 5 minutes now, it means you likely grinded much more than 5 minutes a day for a long time, because fast clear times aren't trivial to get, and in this game skilfull play doesn't make up for raw stat numbers as far as clear time goes.
I am saying that solely counting daily grind, my playtime has surpassed hundreds of hours, and this is not hyperbole. I have played for more than a year, so over time even short daily playtime can ammount to that, but lets not downplay how many times you need to run the same XP Leylines, the same Talent Book Domains, the same Artifact Domains, the same Bosses over and over to gather materials to get new characters up to speed with the rest of your team, meaning, usable in gameplay.
God, if I didn't like the game's story so much I'd probably have dropped already from how repetitive and tiresome the grind gets. Like many live service games, it's not even like this is earned naturally by playing however you want, no, you need to go out of your way to grind the same repetitive challenges. Maybe you know games that are even more griindy and tiresome... but I wouldn't exactly say that this means Genshin is free from grind. Not at all.