I will never forget getting excited at the old boot screen as a kid back in '96. That was the sound of the future arriving in your living room. A more hopeful time.
Kerbal Space Program. But that's not "action", more like simulation, and, the entire game revolves around accurate, realistic physics, since it models actual space travel. So accurate to the point where you can build and test crazy real world concepts like the machine from that company that wants to put stuff into orbit by spinning it and then flinging it up through the atmosphere at hypersonic speeds.
KSP. I colonized almost the entire system on chemical rockets alone with bases and ISRU fuel depots orbiting the smaller moons (I'd have to go to each base, do some mining, and refill the orbiting tanker station before every long mission so it's ready when I got there). I'm not at my PC but last I checked it was a couple thousand hours.
Mobile games are the equivalent of those "100 great games pack"-type CDROMS you'd find in the electronics section of stores in the late 90s/early 2000s. Not many invest serious money and time into gaming on a tablet or phone like they do on a console or PC, because games on phones and tablets are more like an afterthought. Something to do in between group chats and work emails.
Same here. My favorite game is Kerbal Space Program, and the graphics look like they are straight out of the early 2000s, but even with a 12 core CPU I still get crazy lag during explosions, staging, and other physics interactions. Transitioning from "on rails" flight to actually modelling physics when within a few km of something else has also not ever been smooth.