First, you can disagree with my opinion and it’s totally fine.
Not sure what you mean here.
Sencond stop commenting every line out of the context of my answer. It makes your answer extremely long to say nothing.
I was saying that the arguments didn’t make sense other than “buy it and ignore the issues” mentality, now maybe I understand better your point.
For my my point? It’s on the Niktek channel.
Whatever the game is. It could cost 60$ whatever I don’t care if it’s bad or not, it’s just a game. What I care about is if the game is worth that amount of money. And in my opinion it isn’t, or maybe if you just want to play a sandbox with loading screens.
If you want game faults it’s mostly on the technical, immersion + developer implication in story telling.
Just look at the latest video on that channel (don’t if you don’t want to get spoiled) : It presents a part of the game where you get chased. You are supposed to get fast to your ship with your crew. The crew does run, but it stops at tables, people… Like everyone is chill jogging. And there is just some cries just for “ambiance”. The run is interrupted by 4 loading screens. When in the ship it’s like nothing happened outside and everyone is chill around the chaser. And keep in mind it’s a f story mission!
I myself cannot call such thing exciting (for a chase part) or something good quality.
Nvidia issues were present on “lower” spec cards with plenty enough vram. Not even sure if they fixed anything. (youtu.be/lGL3fczSXaI?si=C2bAg_k77CAkhfcN) Nvidia could also have been at fault (nvidia deivers aren’t always perfect).
Starfield is overall less buggy than the new Gold Standard AAA
Call finished whatever you want, but a game slightly better than others recent releases isn’t “finished” just because it’s better. It’s a company experimenting at what extent they can screw you before they get hurt. And companies have been doing this for a lot of time, each time, screwing up people’s preorders and hopes.
Now if starfield has everything you need, it’s fine. But if it doesn’t have everything someone else needs to play it at a good quality, the it isn’t fine by my standards of quality.
Sounds like you’re looking for a year 2000 game. More and more games leave out brightness control the last decade because you can do it at system level on tv or computer.
I’m sorry, but not everyone has a high brightness display. Adding a brightness gauge can be very useful for those people.
The rest is just nonsense and Bethesda fanatism. Like
if you like Bethesda games, you love Starfield
Is one of the worst take possible to save your wallet.
Like if they come out with a broken game at 150$ you are going to buy it because you like Bethesda? I cannot agree with this, and lots of steam comments neither. People are complaining about issues with the characters, broken launch mission launch bugs and bad quest variety.
And maybe you need to take a new look at what “finished” means in a dictionary. Because quest breaking bugs and missing features don’t seem to mean “finished”.
From what I’m reading, it’s Sony cutting ties with a s* company.
In the open letter they also ask to contact Sony to get refunds, which is not at all how it works. And GamingHeads should be the one giving refunds. They then manage with Sony.
From comments I can read on the website and reddit, it seems that statues were taking a very long time to ship (5 years).
Tho destroying ready to ship products isn’t great either.
It’s not about the bugs. I have no idea what bugs are in the game.
The game was advertised as “next gen” priced as a high quality AAA, then it’s just not next gen, it’s last/previous gen with s* optimisation, and bad physics on many parts. And not delivering well on the rest either.
NikTek did some videos on starfield. The channel is mostly news as meme or similar things : youtube.com/
It’s a bit extreme, but we can see the care put into the character, weapon and static object physics and interaction is nothing. It’s year 2000 type of quality, even then there was maybe better character physics.
They didn’t even bother to add a brightness control in the game. No hdr (even if I can’t run it, is a f 60+$ game !). And the start screen could have just been a style, to be “empty”. But with all of this, it’s more likely they just didn’t bother.
And there is plenty more complaints on the game quality.
I think 180k people disagree with you each day playing starfield.
Tho I myself agree that lots of recent AAA games don’t value their 60$ price or whatever. The low effort and quality put into them at launch is just not worth the money.
Maybe sometimes in the future when they are fixed and on discount they could be better value.
Tho hogwarrs legacy for example did not see any update since 4-5 months. And it’s still cursed with bugs. Maybe it’s what we could see with other recent releases too.
Unity top leaders selling stock before the announcement
they proposing “special” deal to not get the per install fee applied if the devs opt in to use only Unity’s advertising plaform in order to kill competition.
Yeah it’s pretty easy to understand that the 84 is the professional reviews. I guess there aren’t just 64 people who put a comment, but 6190 who put a comment (from the image in the post).
The more professional reviews come out the more the score has a chance to go down compared to the first reviews if they were very high. And give some sort of average.
However profesional review scores don’t always align to what most users think, as people like different things, but also the users get very much bothered by a bad start. While the reviewers will give a score on the entire game.
For the sound, preferences and personal comfort, it’s a bit hard to get precise. The graphs can help a bit, but it’s also hard to understand them, even more when they don’t look the same between reviewers.
Sure with the budget, space, and maybe even enough noise isolation or when you can get open headphones…
But how much would a good enough studio headphone cost? Because from what I understand from studio headphones it’s perfectly calibrated headphones?
Now image your someone without the proper budget to get 1k$ headphones, and no space for open sound. what would you buy?
Maybe beyerdynamic? But for me the clamp force is too high.
Akg? They are cheap, but damn it was impossible for me to wear the akg371 as they were too shallow and had no protection for the driver plastic, and the way they were build made sure I had holes for the sound to get out…
Sadly audio is very subjective, on comfort, space, and sound.