Thysis

@Thysis@lemmy.world

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Thysis,

I’m happy that you like it :) Initially, I wanted to make a game where players could relax and be creative and then I thought that it would be more fun if it also had challenging minigames. It’s not really typical for these types of games but I think that it’s harder to get bored when there’s a bit of challenge and sense of progress. Thanks for the feedback and suggestions!

Thysis,

Thanks!

Thysis, (edited )

Thanks for the feedback! Before I started working on the game, I thought about how I used to play Growtopia, which is a sandbox game that contained large amount of assets. Now, it took some time for players to obtain them. This was quite a hassle but at the same time it felt satisfying when you had some very rare item. For me personally, I do enjoy playing these little minigames I have in the main game since I like a bit of challenge but I don’t mind for example tweaking prices of various assets :)

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