Think Quick! immediately comes to mind as the an early one I played a lot of, followed by Mines of Titan.
I am not sure I could go through the 90’s games that left lasting impressions on me. I guess Homeworld, Sacrifice, Marathon, Alpha Centauri, and Chrono Trigger have occupied a massive amount of my mind for ages now, haha.
I love tribes - I even still have the same mousepad from when I played it last - but I want to warn people this is being made by Prophecy Games, who have straight up abandoned their last game. Starsiege Deadzone, put out in July, is already dead. Take a look at the steam charts for proof. I want Tribes more than most other old IPs, but we have to be real cautious with our hype, so to speak.
I can deflect the doxxing slightly by saying it’s more than one. The first rhymes with Wicrosoft and the other is too small and would definitely doxx me. However I have friends all over the industry, and can confirm identical reactions from places with names similar to Acti… mizion, Sledge…wammer Ztudios, 434… endustries, Pioware… Grames?
Morrowind has good writing in it too, though. I think we can all agree nobody should be paying ‘dollars per hour’ while wandering completely lost and annoyed ;)
The problem is an hour of what. Me wandering around trying to find something described vaguely and being frustrated, is not the same as an hour of well written and interesting dialogue.
SPOILERS - Please bear in mind some of the entries below might contain spoilers, proceed at your own risk
But it doesn’t separate them, or have any cover whatsoever. So if I want to find out if a quest that’s bugged for me is fixed, or other issues, I do have to read it at some point.
This is why I think they meant to spoiler tag it and didn’t (I edited it to remove actual spoiler content):
The ‘(GOAL)’ background goal for Soldiers will now unlock correctly after you spoiler kill (ENEMY) and escape the (AREA).
They probably spend fractions of a percent of their profits on moderation. We’re talking like 0.01%. Half the time it’s cycling college grads through 18 month contracts that they terminate so they can pay them less and less each time (Source: Worked at Microsoft, and they’re infamous for this. Hell, QA for Microsoft’s game division make about 50 cents above minimum wage in BC.)
I’ve worked for those (sized) companies and employee pay is not as much as you’d think. Not to mention higher sales don’t equal more pay (for the actual workers.)
I’m really excited to play with all these changes. I have just shy of 200 hours for 2 playthroughs, and virtually every change they’ve made here seems like it’ll improve things a lot.