Sylvartas

@Sylvartas@lemmy.world

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Sylvartas,

Because it was allegedly the most wishlisted game on steam at one point

Sylvartas,

Working for Microsoft doesn’t seem to be all sunshine and rainbows either, according to some firsthand accounts I’ve heard.

Sylvartas,

Implying they’re not passing on whatever that “costs” them to the studio…

Sylvartas,

They usually get it right when they do “tacticool” stuff too. But this shit feels like they’re trying way too hard to appeal to the Fortnite crowd

Sylvartas,

Hell, as a “vanilla” destiny 2 veteran, last time I tried to check it out I had no idea where to go.

Sylvartas,

Depending on where in the game I end up: realize I’m basically already dead, shotgun a bottle of bleach and die, or try to survive for a while, get bitten, drink bleach and die. Or just get eaten alive, or get food poisoning, or a cold, and die.

Sylvartas,

Project zomboid ?

Sylvartas,

Could have been DayZ too but imo, only zomboid truly delivers on that sentiment of struggling to survive in a zombie apocalypse.

DayZ kinda does too but on most servers it feels like it’s mostly about surviving societal collapse in a region where guns and ammo are way more abundant than other resources and survivors have very few reasons to trust each other

Sylvartas,

I’m an OG kickstarter backer and I kinda stopped caring a long time ago so I’m not super up to date on this stuff but, last time I checked it was infinitely more profitable for them to stay in development forever than to eventually release the game, has that ever been addressed ?

Sylvartas,

He knows a fair bit about acting for big budget movies and acting for (AAA) videogames though.

Sylvartas, (edited )

That’s what the standard used to be, because it used to be much cheaper to satisfy. For indies, if you try to do a quarter of what Larian achieved there in production value, and your game doesn’t sell, your studio is dead. For AAA, you’ll have to fight execs/management endlessly trying to shoehorn microtransactions and/or dlc to “justify” the costs.

I’d love it to be the new standard, but this only happened because Larian is basically a huge indie imo. Which unfortunately is an anomaly.

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