There’s zero chance there won’t be a Fallout 5 but Elder Scrolls is their next major game, so it won’t be soon.
If it came out tomorrow it wouldn’t be “soon,” Fallout 4 came out 11 years ago.
In the meantime there’s a great free Fallout game for anyone who wants it despite it not being titled Fallout 5.
The game is currently listed for $39.99 on Steam. Reviews are “mixed” after 5 years of Bethesda adding content to the game, which originally released to overwhelmingly negative reviews, so not “great”.
It doesn’t require a subscription or microtransactions and making it sound like some sort of mobile game only shows you don’t know what it is.
The game does not charge for a subscription, but you most certainly have to have one, because you have to login to the game. There would be no way for them to try and sell you shit through their microtransaction store every single time you login otherwise. Which they do. You are not obliged to buy them, but you are obliged to view ads for them.
Now then. Every single thing you just said is demonstrably wrong. What exactly makes you the authority on what Bethesda intends to do with Fallout?
I’m not sure what your point is - is it that they made Fallout 76 so you could play it for free? Or that Fallout 76 is proof they’re going to make Fallout 5? Or what.
Bethesda is not going to make a new Fallout game while Fallout 76 keeps printing money.
I’ve said this all along, they want subscriptions and mtx, they don’t want to make video games. Starfield was the last one we will get and we only got that because it was Todd’s stupid baby. ESO and F76 are where they want to be going forward. They will keep expanding them and accepting people’s money and license TV shows now I guess.
First I’d heard of Light No Fire, wow yeah, that looks great. Honestly, I think their style lends itself more to fantasy than SciFi, this could be great.
I won’t even play the game without modding it, and first in line is always Start Me Up. You can write your own story about who you are and it converts all the Sean quests into “find this dead guy’s kid.” So much better.
Yes, when you make it back into the tunnels, the game considers it a finished loop and advances to the next day segment, which is sort of like a save point but you can’t save your progress during a loop and come back to it. When you make it back to your “save point” at the tunnel and the day advances, if you hit escape and exit the game, the game is all “Are you sure you want to do this? All unsaved progress will be lost” - as if there were some further action you could take, but there isn’t. It’s like they had a save function in at one point but decided against it, then never fixed the exit verbiage.
I had the same complaint about Deathloop. If I’m playing the single-player only version, then why do I have to restart the loop if I suddenly have to quit? And why does the game warn me that I will lose all unsaved progress? You literally can’t save!
The problem is not capitalism […] it’s really us expecting shit to be free
No, “we” are not the problem. “We” donated and participated (by making mods) and “we” are responsible for giving the site what value it had. If it had no value, then it couldn’t have been sold.
It’s been clear for over a decade that the Creation Engine (let’s be honest it’s still Gamebryo) has run its course. It is not a viable option for a modern game anymore. It has architectural limitations that simply prevent a modern gaming experience.
And yet, I’m having a blast with Oblivion Remastered. The problem with Starfield is that the writing sucks and the game loops aren’t fun. Because of these things it’s an unforgivable bore. Oblivion proves you’ll trudge back and forth and deal with all the copied and pasted caves in the world if the story is engaging and the gameplay loop is fun. The dated engine has little to do with Starfield’s problems.
You think this is a half assed remake? To me this feels like a significant upgrade (and not just to graphics) while maintaining the core experience and I’m kinda shocked at how good it is.