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Supervisor194, do games w What are your favorite games from a worldbuilding standpoint?
@Supervisor194@lemmy.world avatar

Cyberpunk has a city that actually feels like a real city to me.

Supervisor194, do games w No Man's Sky: Voyagers update releases today, introduces customizable "colossal, fully furnished, completely bespoke Corvette-class starships"
@Supervisor194@lemmy.world avatar

First I’d heard of Light No Fire, wow yeah, that looks great. Honestly, I think their style lends itself more to fantasy than SciFi, this could be great.

Supervisor194, do gaming w The evolution of Bethesda's Fallout
@Supervisor194@lemmy.world avatar

I won’t even play the game without modding it, and first in line is always Start Me Up. You can write your own story about who you are and it converts all the Sean quests into “find this dead guy’s kid.” So much better.

Supervisor194, do games w Does anyone else find it suspicious that there wasn't any criticism on here about Stop Killing Games until after it hit 1.4M signatures?
@Supervisor194@lemmy.world avatar

Because it’s about to affect big money so they sic their bots on it to shape public opinion and stomp it, like everything else.

Supervisor194, do games w Shark Dentist is a 'horror roguelike' that's basically The Meg mashed up with an early '90s Milton Bradley toy
@Supervisor194@lemmy.world avatar

Christ I have to stop browsing Lemmy in the middle of the night.

Supervisor194, do games w Bethesda is allegedly working on ‘multiple Fallout games’, including Fallout 3 Remastered, teases report
@Supervisor194@lemmy.world avatar

Microsoft gave me a free copy so I checked it out. It sucks.

Supervisor194, (edited ) do games w Remedy is in control | The Verge
@Supervisor194@lemmy.world avatar

Yes, when you make it back into the tunnels, the game considers it a finished loop and advances to the next day segment, which is sort of like a save point but you can’t save your progress during a loop and come back to it. When you make it back to your “save point” at the tunnel and the day advances, if you hit escape and exit the game, the game is all “Are you sure you want to do this? All unsaved progress will be lost” - as if there were some further action you could take, but there isn’t. It’s like they had a save function in at one point but decided against it, then never fixed the exit verbiage.

Supervisor194, do games w Remedy is in control | The Verge
@Supervisor194@lemmy.world avatar

I had the same complaint about Deathloop. If I’m playing the single-player only version, then why do I have to restart the loop if I suddenly have to quit? And why does the game warn me that I will lose all unsaved progress? You literally can’t save!

Supervisor194, do games w Nexus Mods Sale Sparks Concern in Modding Community
@Supervisor194@lemmy.world avatar

The problem is not capitalism […] it’s really us expecting shit to be free

No, “we” are not the problem. “We” donated and participated (by making mods) and “we” are responsible for giving the site what value it had. If it had no value, then it couldn’t have been sold.

Quit trying to blame the users for fuck’s sake.

Supervisor194, do games w Why do people like Mario Kart?
@Supervisor194@lemmy.world avatar

Ironically, the older you get, the better video games are for you, flexing your memory and hand-eye coordination.

I don’t understand why it’s difficult to see the appeal. To me it’s just like watching TV, but you can participate.

Edit: I was never big on racing games but boy I loved Excite Truck on Wii back in the day.

Supervisor194, (edited ) do games w Even Starfield's community patch modders are growing 'disenchanted' with the sci-fi RPG, as volunteers depart in droves: 'If nobody comes forward, we may have to retire the project'
@Supervisor194@lemmy.world avatar

It’s been clear for over a decade that the Creation Engine (let’s be honest it’s still Gamebryo) has run its course. It is not a viable option for a modern game anymore. It has architectural limitations that simply prevent a modern gaming experience.

And yet, I’m having a blast with Oblivion Remastered. The problem with Starfield is that the writing sucks and the game loops aren’t fun. Because of these things it’s an unforgivable bore. Oblivion proves you’ll trudge back and forth and deal with all the copied and pasted caves in the world if the story is engaging and the gameplay loop is fun. The dated engine has little to do with Starfield’s problems.

Supervisor194, do games w Oblivion remake is... really making it apparent how outdated Bethesda is in its approach to making games
@Supervisor194@lemmy.world avatar

You think this is a half assed remake? To me this feels like a significant upgrade (and not just to graphics) while maintaining the core experience and I’m kinda shocked at how good it is.

Supervisor194, do gaming w Everyone's favorite AAA company might be facing bankruptcy
@Supervisor194@lemmy.world avatar

That’s not what they meant. The person who said it was “director of subscriptions.” They meant gamers need to get used to all games being SaaS because they are of the opinion that that’s what’s going to happen. SaaS is capable of generating magnitudes more money than any other paradigm, so this is of course the wet dream of the bean counters.

The problem with the statement, of course, is threefold:

  1. People don’t like being told things that sound a lot like "just hand over your money and like it, dumbasses"
  2. SaaS is also capable of failing spectacularly
  3. (most important) In no conceivable world would it be possible to have every single game be a subscription service

Shit, the world can’t even support half a dozen streaming video subscription services, but they think everybody’s going to gladly pay monthly fees for every game they play?

Supervisor194, do gaming w Which game started this? It's everywhere.
@Supervisor194@lemmy.world avatar

It was big in Dragon Age.

Supervisor194, do games w Bethesda confirms they are working on releasing new features you asked for, from city maps, to mod support, to all new ways of traveling next year for Starfield
@Supervisor194@lemmy.world avatar

Yes and this is what Starfield doesn’t do. Starfield doesn’t actually have whole planets generated by a shared seed. Planets in Starfield are just unlimited sources of randomly generated playboxes. Since the planets don’t actually exist, they can’t properly be said to be explorable.

For anyone interested in this topic, there is a super great video that explains the difference between procedural generation and random generation and how a tiny amount of data can be used to generate extremely complex things.

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