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Stovetop, do games w The Elder Scrolls IV: Oblivion Remake Reveal Livestream (starts in 23 hours)

My copium is maybe we get a little update with this announcement. Not thinking it likely, but this whole Oblivion shadowdrop move would tie in well with a statement that ES6 is still coming and this is their way of tiding people over until then.

Stovetop, do games w The Elder Scrolls IV: Oblivion Remake Reveal Livestream (starts in 23 hours)

My only thing is that Oblivion does not play well on newer hardware. It was a bit of an ordeal to try to get it running well on my PC where I have two monitors, since it only runs on whichever monitor is primary and only if in Fullscreen mode. And don’t even think about alt-tabbing to check Discord, or it just crashes.

If it got the OpenMW treatment, I’d be thrilled with even that.

Stovetop, do games w The Elder Scrolls IV: Oblivion Remake Reveal Livestream (starts in 23 hours)

Agreed, though one would think they’d have taken steps to C&D Skyblivion the very moment they decided to move forward with their own project if that was their intent. It wouldn’t make much sense otherwise to let Skyblivion keep going this whole time if they saw it as a threat to their profits, since the mod is pretty close to completion at this point.

Stovetop, do games w The Elder Scrolls IV: Oblivion Remake Reveal Livestream (starts in 23 hours)

I’m guessing not likely, if only because we’ve already seen mod compatibility take a hit for less drastic engine updates (Skyrim vs Skyrim SE, Fallout 4 vs Fallout 4 next-gen). The work they’re doing seems more extensive than those examples, so I wouldn’t expect old mods to work, but maybe they could be recreated or converted through community effort.

Stovetop, do games w The Elder Scrolls IV: Oblivion Remake Reveal Livestream (starts in 23 hours)

As another user already said, this remaster is being done by an outside studio, so it shouldn’t be significantly affecting any ongoing work at Bethesda.

While Todd Howard is full of shit half the time, I do believe him when he talks about their development roadmap. When Elder Scrolls 6 was announced, it was under the disclaimer that it was not an active project for the team at the time, and would not enter full production until Starfield was done. Starfield released in fall of 2023, so Elder Scrolls 6 should have been in full development for about a year and a half now.

Stovetop, do games w The Elder Scrolls IV: Oblivion Remake Reveal Livestream (starts in 23 hours)

That is still the big question for me. I am all for modernizing the engine and don’t care if that means Unreal Engine 5, but if it doesn’t have comparable mod support to other Bethesda games, I feel that will end up hurting it pretty badly.

But as long as they don’t pull a Blizzard and replace the original game with the remaster, the original game and all of its mods will still be there to be enjoyed, at least. And maybe that means we might someday see an OpenOblivion similar to OpenMW if all else fails.

Stovetop, do games w The Elder Scrolls IV: Oblivion Remake Reveal Livestream (starts in 23 hours)

Don’t think we know yet. Based on earlier leaks, the thought is that Unreal Engine 5 is involved somehow, but there is uncertainty about whether or not it is full-on in UE5 or if UE5 is just being used as a rendering layer. If Bethesda’s own engine is still used as the core of the game, we don’t know if that means simply reworking the original Oblivion code, or if they updated everything to the latest version used for Starfield.

What we can assume is that, even if the original engine is used, there will need to be a good deal of work done to update it regardless, since it is still a 32-bit application that would need to be rewritten for proper 64-bit support. And a lot of the game mechanics, physics, movement, etc. would need to be updated to work with the UE5 rendering layer if that is indeed how it’s working.

Stovetop, do games w The Elder Scrolls IV: Oblivion Remake Reveal Livestream (starts in 23 hours)

I don’t expect they would, since Skyblivion already has their blessing and the team has been working with representatives from Bethesda to make sure that everything they’re doing continues to be kosher with them.

The Skyblivion devs also released a statement recently that they are also looking forward to the release of this remaster, and believe that there is enough love to go around for both projects.

Basically, Oblivion fans are going to be eating well this year. If the official Oblivion remaster is underwhelming, there will still be Skyblivion to look forward to.

Stovetop, do games w The Elder Scrolls 4: Oblivion Remaster is real - Eurogamer

Why is that? It’s being done by a different studio entirely that specializes in ports and remasters.

Stovetop, do games w The Elder Scrolls 4: Oblivion Remaster is real - Eurogamer

This is definitely a ground-up remake, not a port with original code.

Stovetop, do games w The Elder Scrolls 4: Oblivion Remaster is real - Eurogamer

It’ll happen. I don’t think it’ll be good, but it’ll happen.

This remaster was made by a different studio, not Bethesda, so I do believe them after they said that TES6 is now in full production following Starfield.

Stovetop, do games w The Elder Scrolls 4: Oblivion Remaster is real - Eurogamer

Microsoft likes doing shadowdrops, apparently. Hi-Fi Rush being the most prominent, but they also shadowdropped the Ninja Gaiden 2 remake a few months ago.

Stovetop, do games w The Elder Scrolls 4: Oblivion Remaster is real - Eurogamer

I mean, despite whatever reputation UE5 may have, Oblivion was legendarily buggy. Oblivion defined Bethesda’s reputation for producing bug-riddled games.

But that is honestly part of the charm.

Stovetop, do games w The Elder Scrolls 4: Oblivion Remaster is real - Eurogamer

Well…more room for improvement, then?

Stovetop, do games w The Elder Scrolls 4: Oblivion Remaster is real - Eurogamer

I am actually not even sure how much input Bethesda had in this. It was remastered by an outside studio contracted by Microsoft. The same studio handling the remaster of Metal Gear Solid 3, apparently.

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