While Epic has been pouring money from Fortnite into Unreal Engine and making significant progress in updating the engine.
Unity has been sitting on its ass for years doing absolutely nothing in the way of R&D.
As a result, Unity is now left behind.
Valve has given up on being an Engine developer.
Epic with the Unreal Engine will have a monopoly soon if it doesn't already.
Anyone attempting to make their own modern game engine these days are way behind the ball. All the big players are switching to Unreal.
And it's not only Game Engine, but movie making engine as well.
The only company I could see that would have the $$$ and talent to compete against Epic for a Graphics Engine would be nVidia.
AMD doesn't have the R&D and Scientists specializing in Graphics/Physics/Rendering/Simulation/InformationLoading like nVidia does.
Valve has the $$$ and talent, but they are focused on hardware now, and are even farther behind than Unity.
Having a single Game Engine monopoly will be bad for all of us in the end.
The only Video Game engine that I could see someone develop that could compete against Unreal, is if the engine was built from the ground up 100% focused on anti-cheat. Libraries that are designed from the start to be multiplayer focused with un-necessary data scrubbed properly from the clients so they can't sniff out data. Something designed to be hack proof.
That game engine, even if not graphically intense would be highly sought after in a wide genre range of games.
Was it a few years ago Fandom started buying up all these wiki websites?
Then they started with the ads and it all went to shit.
There were a bunch of games that had to move their shit off Fandom because it was a mess..
Now when you want an answer to a simple question, you have to fast track through a some rando's 5min youtube video to get the answer, where they could have put the answer in the title.
Satisfactory and Path of Exile are two games in recent memory that specifically moved their official wiki's away from Fandom,