I wouldn’t really use this as an indicator. Read your terms of agreements in most games. You do not own any of those virtual items. My D Scimmy is property of Jagex, not Sanctus. Subscription games have existed for as long as there has been dial-up. Phantasy Star Online Episode 1 & 2 made you buy a “Hunter’s License” to play online. Neopets has a term in the TAS that states you do not own anything belonging to your Neopets account.
The minute it gets alarming is when the normal goes from “buying your first home/car” to renting, which we already have one foot through the door on that front. Physical commodities are a much better indicator of our dystopian qualities. Once people stop expecting to own a home, and are just excited to return to their corner of the habblock then we have a problem.
Games as a Service on the other hand, are mostly symptoms of our unregulated technology markets. Its much more profitable to release the license to play your game for free and pack it with predatory microtransactions than it is to release an actual piece work for a game. So we will continue to see more of the shitpacked experiences as they continue to be profitable.
If you want to own digital things, consider finding games on Itch.io whwre you can buy them directly from the creator.
I’ve seen this article 15 fucken times today. They’re children who have never known a world without microtransactions. They also get these games for free, its not like they’re choosing subs over a game. They are choosing a sub for a game. Much like I did with WoW when it was the thing back in the day.
And where was this shit with flash games? “Kids would rather load a webpage than buy games”
An open-world game where you are the target of the Imperium’s xenophobia and hatred would probably be pretty hot right now considering world events. But GW would be way too scared to make the Imperium the actual antagonists of a piece of media because space marines are their cash cow.
Well with Warhammer games, its 90% RTS, 8% one-offs like Boltgun, and the other 2% is the Tide games. They don’t like to take risks or move to far away from the table top and mostly leave that up to brave studios who get a license. The market is prime for a WH40K soulslike right now.
Maybe we should have two ratings? Saying its a flop is vague, yes it mostly means it didn’t sell, but why? In this case, I didn’t even hear about it there are so many millions of games. But is it a good game regardless? Is it fun to play? These types of headlines don’t really answer that and just push negative press.
They couldn’t accept that 3 games in, some people would be locked out due to their choices in 1 or 2. Who cares? We have our lives to play them. Lock 'em out. Thats why 1 & 2 were cool, your choices came with you.
Thats a weird way of saying you don’t want to work wirh Kojima. Its fine but, a lot of this made up stuff can made up vibe together. Bayonetta was dope in Smash Bros.
All you See Sweets can keep trying to quantify what it is gamers like. The truth is its ephemeral until it is materialized and on our screens. You never know how fun your thing is until milliona of people can access it. So stop trying to codify it, or find a formula. There is none. Make fun shit, take all the risk. Make new shit that no one has ever made before. But for the love of fps fucking please don’t pretend you’ve drilled down on what gamers like. Thats a promise to fail.
Allowing leaders to use profits however they wish has been a disaster. I don’t know if it was codified into law, but when companies had to invest in R&D, and they had to invest in employees before drinking their own koolaid the world was a better place. Employees were taken care of, average people could thrive. Now its an open feeding trough everyone else is exempt from. The modern world only thrives with checks and balances, its proven that without them the powerful cannot be trusted.
Its insanity, Unity is a good product. There is a place for it in reality. In any sane world this product would have continued to operate how it was and it would have benefited people. But since profits are attached everything will have to be ruined eventually. Unreal is next to bat.
I just can’t help but think how the Unity Engine is a phenomenal product. Maybe our systems don’t work as well as we think they do if this company is foaming at the mouth because the metric says its bad. I used Unity for five years, its great, it didn’t need to change, but green line needed to go up.