“At a high level, Immortals was massively overscoped for a studio’s debut project,” the former employee said. "The development cost was around $85 million, and I think EA kicked in $40 million for marketing and distribution…
They must have done extremely bad marketing even though they spent so much on marketing because I’ve never heard of this game
Larian Studios Is Officially Done With The Baldur’s Gate Series (kotaku.com) angielski
EA flop Immortals of Aveum reportedly cost around $125 million, former dev says "a AAA single-player shooter in today's market was a truly awful idea" (www.gamesradar.com) angielski
Personally I would not call Immortals of Aveum an AAA game. 😅...