It is absolutely doing that today. From medicine to fucking call center QA.
That you don’t know about it is further evidence of my claim - AI is currently being leveraged within existing toolsets that you also do not know about.
One Verint system can do the jobs of multiple QA professionals while also handling WFM tasks that previously required 1-3 more jobs, all of which are innately high-paying due to being so specialized.
I use Synthesia every day to make training content (well, my intern does, but still). This content would take a minimum of 4 people to produce without the existing software. I know because we considered building that team and went with Synthesia instead. These aren’t plugs either - there are competitors to both of the above that are continuing to push features forward.
if AI can’t find its market (which for all the hype it hasn’t thus far)
AIs market is every market, which is why it seems like AI isn’t “doing much.” The primary benefit of AI in its current form is finding and driving efficiencies.
It’s much more like the internet in the early 90s than it is the block chain. AI hasn’t had its “dot com bubble” begin yet, because right now it’s all targeted services.
Good luck, because the gear is scattered among your inactive companions, or the chests that might be locked to you in co-op.
This has explicitly been changed this patch.
It’s just inconvenience kept for the sake of following some arbitrary rules.
It’s on one hand a BG throwback and more.importantly a minor impediment to the time-tested tactic in Larian games of “barrelmancy.” Look up some Telekinesis runs on Divinity:Original Sin to see why.
Movement and combat in every Witcher game is so unpleasant for me that I find them unplayable. I’ve literally gone through YouTube “Choose Your Own Adventure” style videos of the games because the stories are great but I hate how Geralt moves.
I definitely recommend Control, since a lot of games you like have big epic set pieces as well as an engaging story. That game is insanely rewarding if you’re willing to put the time and effort into looking for “collectibles” and piecing the game together. Very cool atmosphere and fun to play as well. You really get out of this one what you put into it.
Bioshock Infinite got shit on by both racists and leftists who completely missed the point of the game, but the ending is the best of the Bioshock series IMO and stuck with me longer than most anything else I’ve played. Lots of big cinematic moments, too.
Guardians of the Galaxy is slept on imo and has some amazing moments, and while the story is a retread of things the GotG comic has done, if you’re not a big comic reader, you won’t know, and if you are, you’ll be jazzed about how things are represented.
BG3 is incredible and the hype is well-deserved. The replayability is genuinely off the charts. Ive begun 4 playthroughs and beat it once and have not played the same game twice. Main story is the same but the variability in motivation, drive, and interactions is simply incredible. It is THE CRPG, and this is coming from someone for whom BG2 is my favorite game of all time.
New Vegas is New Vegas. It’s a shining example of what gaming can be for a reason. Needs no explanation (other than “don’t go north at the start”).