I suppose I could’ve been less of a butthole about it…
But I just look at the letter grade on games like Devil May Cry or Final Fantasy 13 and think “why is that even here?”.
Then I just pay no attention to it at all. It’s not like a bad grade means you beat the level any less.
And if they base trophies off it, then I don’t try getting all the trophies. More often than not, getting a Platinum Trophy on a game sucks all of the fun out of it anyways. Hard pass.
Probably for the best. The Deck certification process on games would probably be annoying if they had a whole bunch of revisions with only like 10% difference in performance.
Wait a few years and make the next one a meaningful jump.
I like old school Final Fantasy. But I also like a good braindead story game. And that’s pretty much what 16 is (well, as braindead as it can get when the game has a built-in Pepe Silvia string map to explain what’s going on)
Even on the “hard” not-story mode, if you happen to fail a boss fight, your second try is in ultra-easy mode. You get all of your potions back, and the boss is at half-health or something.
One of the biggest reasons I stopped playing Overwatch on PlayStation a few years ago.
Smurfing is out of control there (unlimited free accounts), and most matches down where I lived in Gold were determined by which team had more Masters players on their team.