Man I had so much hope for infinite, remember when Elizabeth opens a year for that dying horse and they’re accidentally on a rain-soaked street in the 80s?
Never played actually. I’ll check it out. I don’t have much free time generally as I work on a lot of projects, so I usually look for really good stories if I’m going to invest my time.
I’ll take a look though, thanks for the suggestion.
It’s ok dude. What do you look for in games, is there a common theme?
I’m the same, I actually look for cinematic games with clever, interesting stories. Idgaf about multiplayer or any of that shit, I want to be a director in my own movie.
I guess it’s good that devs don’t need to optimize as much as they had to, but I also feel like we’ve collectively allowed the laziness to go too far, with 110gb updates and stuff.
I personally would prefer spending my time building new stuff, but I think if I had to, optimizing can also be fun and interesting in its own way.
You know, sometimes I’ve wondered if that’s why there’s a weird correlation between the two. Engineers and scientists tend to grab physical reality in their hands and create something where there was nothing to change the status quo of existence.
Reverse engineering and modding are the applied version of that when it comes to rules and constraints. Who’s to say these types wouldn’t also be keen on changing their own mortal reality as they like it?