So basically they shut down their games actively being developed or games like NieR Reincarnation (I am legitimately upset they did not patch it to work offline, that was a great game that died yesterday) just so they could claim a loss. This is likely for tax reasons, if I had to guess.
I enjoy Super Mecha Champions. It is a gacha game, but its gameplay is actually pretty good. Its a battle royale where you can summon mecha mid-battle. Not a whole lot of players these days, but TDM is bussin around 2pm PST and every week has two pinnacle games where players compete for a special title that expires each week.
The original was not EA. It was Pandemic Studios, who released Battlefront 1 and 2 both before they were acquired by Electronic Arts between 2007- 2009.
It will be interesting for sure, but let’s not fool ourselves into believing that NPCs with AI behaviours will be better in all cases like modern game players seem to with open world game design.
Not every game needs an open world, and in some cases open world game design can end up doing more harm than good. This will be something that developers should look at on a game by game basis, and not a default plugin that everyone uses for every NPC in their game.
Bobby going to Bungie is only an uncomfirmed rumor.
However, I will never forgive Bungie.
They did Marty and Joe dirty, Marty by trying to rescind his company shares and Joe for the way Jason Jones treated him in Destiny 1s developement
They absolutely ruined Destiny 1 and 2, though 2 far more than 1
They deleted content that I paid for without my permission, removing my ability to choose to access it (this is when I stopped playing Destiny altogether)
They’re tarnishing Marathon’s good name by making it a PvEvP extraction looter shooter
“We want you to throw money at the screen” famous quote (they really thought it was a good idea to say that)
If Bobby does become CEO there, I would not be surprised. But I actually dont think its possible for Bungie to get any lower.
I am shocked. Not that the servers are shutting down, but that the servers even existed in the first place.
From the moment I saw the first trailer I thought a few things:
First, the concept seemed cool. I don’t like zombies and find them to be very uncompelling as an enemy type for various reasons, but to me the trailer seemed to show a game that was like if Project Zomboid played a bit like The Division or Ghost Recon. I never played The Division, but I have put a lot of time into Zomboid and many Ghost Recon games over the years. So the concept was incredibly appealing.
Second, the trailer looked 100% fake. That’s not to say that the assets didnt exist or anything, but rather it felt like a mobile game ad, where the trailer “gameplay” is way better than and completely different from the actual gameplay.
All in all, its impressive that the game actually existed, but it would have been better if the developers delayed the game (again) to keep working on actually making it function decently. And maybe making some original assets for it instead of purchased ones being used almost directly out of the box with minimal if any modification.
It is not surprising to see an older game continue to sell a lot, especially a child/family oriented game, on a child/family oriented console. A game with basically no real competition in its category.