Honestly, thats probably a better alternative to the current CEO, formerly from EA, who sold 2000 shares just prior to this announcement and has never purchased any additional shares in Unity.
I’ve been loving the default map in the game. Its kinda like going back to the days Bethesda would write out navigation instructions in the quest and let the player use their brain to figure out where to go instead of marking it with a gigantic exclamation mark.
Don’t listen to the complainers. While there is an occasional bug typical for Bethesda games here and there, the biggest problem complainers have with the game is that they expected a different game, not that Starfield is actually bad. Because it isn’t. Its a great game.
I hate this trend. I dont really care about the game itself, I just hate this thing that publishers do when they delay a game purely because they want to min-max sales.
Characters faces are sometimes shown to humanize the character, to help the player feel closer to the character, so the player is not confused about who that character is, etc.
Sometimes the character model uses the likeness of a real person, and the contract with that person dictates that the face must be visible for all or a large portion of the gameplay.
For anyone else who reads the title and wonders “Who is Supercell?” like I did, they’re the developers of Clash of Clans. Floodrush was supposed to be a Battle Royale game not connected to Clash.