Not that I have anyyy insider knowledge, but great care was taken to avoid very specific things. Also who knows, had coromon exploded in popularity, maybe Nintendo would have bothered.
Saw videos/articles online that this was the “end of gamedev” or whatever.
While patents for games are shit, theyve been around a long time and are hard to enforce. Palworld made it incredibly easy for one of the most ruthless companies to go after them. I expected they waited to see the final game before taking action, and until palworld made a ridiculous amount of money.
I’ve worked on Pokemon clones that are commercially available, and while they didn’t sell as much as palworld, they took a bit more care designing around stuff
That’s why these things are always “so close” to being done. You hear the milestone is near, and then it disappears. I have a theory Nintendo waits for as long as they can so people invest a lot, then they send the papers. In a way it discourages people from even starting imo.
Edit: why is this being downvoted. Nintendo slowrolling developers is just like, my opinion man. It’s not controversial
Microsoft and Epic take less because they have less. Both their ecosystems are shit. They are also trying to get into the market, once they own a decent share of it they are hiking that right back up. Gaben is smart leaving it how it always has been, while continuously improving the platform.
People don’t like the 30%, but they are still choosing steam because it’s the better platform. Epic and co are the ones who make things exclusive and try to corner the market.
The article points to a “similar case with sony”, but it’s not similar really. Sony has exclusives too.
This entire article is shit and there’s no victim here, except Microsoft and Epic maybe. This is a class action lawsuit nobody asked for.
Any articles for this speculation or uncertainty? Because that’s also something Valve would be quick to shut down and point to Sony, for legal reasons.
Or is this all reddit threads from people who don’t understand how steam works?
Steam doesn’t push changelists from developer accounts, and don’t push it themselves without making a major announcement. This is why all the reporting on this has been clear AH/Sony delisted it. There are countless articles confirming this days ago.
Sony made the strange decision to delist Helldivers 2 from over 150 different countries in which the PlayStation Network isn’t supported, though we’re still not quite sure for what reason.
Unless there’s evidence that AH got a special deal, there’s no chance they didn’t know this was an eventual requirement.
I’ve been an engineer in the AA/AAA games industry for almost 2 decades, my job often involves assessing the technical feasibility of games that big publishers like Sony want to invest in/ acquire.
Someone somewhere at AW agreed to shove PSN sign-in requirements in the deal, hoping it would blow over like many games before. (e.g rocket league / epic account debacle). Now the devs are sorry it’s not working out and say “their hands are tied”, but they must have known this was coming. There are way too many legal ramifications for this to be a random power-move by Sony.
Edit: sony apparently lifted the requirement today