For me the way has been using gyro aiming. It provides a mouse-like precision for aiming, which is really good for FPS games. It is supported on Steam nowadays. Of course on Steam Deck it may be not the best option in terms of playing experience, as turning the console also turns the screen.
Been playing Vanquish. The game feels like a Japanese take on then-popular cover-shooters like Gears of War, but with faster pace and mechanics like sliding that incentivize not relying on covers too much. Like with Platinum’s titles, there’s deep mechanics and really getting into the game starts when replaying the game’s missions.
Tomb Raider Anniversary was dirt-cheap on Steam so I bought it. As a remake it feels a whole lot smoother to play compared to the 1996 original, no tank controls. I also installed ReShade and a couple of texture upscale mods to make it more pleasant-looking, with add-on enhanced ReShade I could also use ray-traced global illumination.
I played BattleBit Remastered for the first time since August and I really need to hone my skills.
I also several demos on Steam, News Tower really got me hooked with its gameplay. The full game should release on Early Access in a couple days, might as well buy it.
And even if vaccines reduce the risk of long COVID, the risk is still there. 1 in 10 COVID cases leads to long COVID. It’s about layers of protection against COVID, one of which is vaccines. The others are masks/respirators, good indoor air quality, testing, UVC lights, staying home if one is sick and so on.
I got the Sands of Time on my GameCube somewhere around 2004. One of my favorite games, I have finished it at least 3 times. A really linear experience but brilliantly crafted, a classic.