This is a running joke in the Far Cry games. I know Far Cry 4 does something similar. You meet the big bad at the beginning of the game, he asks you to wait for him, and if you just chill for like 15 minutes he shows back up, honors his word, and you finish the mission that you came to the island for.
Played this for a couple of hours today thanks to Game Pass. So far, it’s a pretty good time. It has some Binding of Isaac / Enter the Gungeon vibes and interesting meta-progression.
I mean “corpos” in the Cyberpunk sense - mega-huge companies that put profits far and above all else, discarding any notion of ethics, morality, or care about others in the process.
They’re the companies that buy up emerging tech solely so they can kill it (their competition). They don’t give a shit about long-term sustainability - if it raises the bottom line today, they do it. They disregard laws and consumer protections because the only consequences are paltry (for them) fines, which they see as the cost of doing business.
That’s a good callout - treating these game rental services more like we do with streaming video services by subbing to one for just a few months, then dropping it for another.
Once upon a time, the idea with subscriptions like this was to have customers set it and forget it. Charge them a small/reasonable amount and they’ll keep giving you money forever. Giving people a reason to think about - or worse, evaluate the merits of - the monthly deposit they’re giving you used to be a sin for companies.
But here we are, seeing the difference between “companies” and “corpos”.
I’m pretty curious (read: leery) about the post-launch monetization. Does the game feel complete or did they obviously hold things back for the battle passes or whatever? Will I have to pay in to enjoy things like a level cap increase?
They were pretty clear about going HAM on paid stuff after launch, and the game is already priced super high, so this might end up being a sale pickup for me.