Sorry, I might have confused you there. I was giving an example for a sub-plot that, afaik doesn’t exist in BG3. Having to reload is probably not what OP was looking for
Also I think what they meant is, that on a total-party-kill instead of having to reload a save, the game continues with a path to resurrection sub-plot or something like that.
I am not sure if it qualifies but Paradise Killer is pretty unique all-around. It may seem walking-simulator-ish but the presentation and the overall game-design are definitely a stand out. You’re trying to solve a murder mystery and it’s completely up to you as the player to decide when you’ve gathered enough information to make a conviction. There is practically no hand-holding either which is quite rare for a mystery solving/detective game. I know it might not exactly be what OP asked for but I think the game is worth being recommended more.