Oh it’s great! The devs have added a few new things (slightly different boss battles, the addition of side missions) but all of this adds to the experience. I played through the original the other year and it holds up well, but the remake certainly felt like the definitive experience. So personally I’d go for that if you’re new to the series.
I also played DS2 a while back, and that felt much more polished/higher budget than the original. After you’ve played the remake of 1, definitely give the second one a go.
Man Uncharted 4 is such a pretty game. Great shots!
I’ve got nowhere else to post this, so here’s a random screenshot from the Dead Space remake which I’ve been playing recently. Love the detail on the suit
Haha this is excellent! I do play on PS5, but I’m glad exclusives are becoming less of a thing (it was always annoying having certain games walled off to one console). I’m not quite sure why anyone would buy a PS5 Pro…
Ahh thanks - It’s included within an existing Playstation subscription I have, so I can play it without any extra charge. If it’s short and fun like you say, I’ll definitely give it a go!
Admittedly I don’t use the D-pad all that much - does it not register inputs well? I guess it’s pretty important if you’re playing a fighting or retro game that require precise inputs. For the games I’ve played, it hasn’t been an issue.
No the pro controller doesn’t have hall effect sticks, but I’ve not experienced any drift. I did take it apart once to clean the insides however.
I had no end of problems with the joy cons, and have replaced those sticks with hall effect ones. Since doing that I’ve not had any problems, touch wood!
To be fair I’ve had the pro controller for several years and it has held up really well. Really ergonomic and the vibration’s good, plus it has gyro. Perfect for my needs on Switch. I think it was worth what I paid.
The 8Bitdo Pro+ has been great - works really well with my Steam Deck and Switch. Sounds like the Pro 2 is the superior version with hall effect sticks.
The Switch Pro controller has always been good too. And the DualSense is really neat with the haptics and adaptive triggers - expensive, but not that much more than a Pro controller surprisingly.
I played the remastered Spyro trilogy recently (great games) and it took me about half of the first game to work out how the gem chests work. You hit them and the gem shoots out the top, which you then have to grab before it returns in order to unlock the chest. For a while I thought you just had to ground pound the chest at the right angle to get it to open and I couldn’t work out why it didn’t always work.
After realising the correct way I felt pretty dumb lol.
I think this model can work, and has its benefits (like with Game Pass). To be clear though, Ubisoft’s offering is shit and not worth the price they’re asking. And one thing I absolutely hate is the (sometimes timed) exclusivity on some of these platforms. The Lost Crown looks great for example, but Ubisoft are trying to force people to use their service by not offering it on Steam.
Personally I don’t really mind not ‘owning’ the game in most cases. 9 times out of 10, I’ll play a game and be done with it. Short, linear indie games for example are perfect for a Game Pass type model. What we don’t need is 10 similar subscriptions with their own exclusives.