We give you and other GOG users the personal right (known legally as a ‘license’) to use GOG services and to download, access and/or stream (depending on the content) and use GOG content. This license is for your personal use. We can stop or suspend this license in some situations, which are explained later on.
Which is very similar to Steam. In both cases you can keep the files you’ve downloaded on your machine, and on most cases you can copy those files to a different machine and keep playing it. GOG has better marketing on this regard, but they’re both very similar, neither enforces DRM nor forbids it entirely, although GOG does tend to be a bit stricter (but they still allow it) whereas steam is a bit looser but knowingly implemented a weak DRM and let’s you know in the game page if the game has any stronger form of DRM.
But the APIs are public, so they can be reimplemented in open source. There just hasn’t been any reason for it since currently that would only be used for piracy (in fact some “cracked” games have a mockup of the steam API that just returns the expected things as if it had contacted the servers). But the moment steam goes away I give it a couple of weeks until there’s a GitHub implementing most of the basic stuff.
the vast majority of the games I own on Steam can’t
People keep making this claim, but I don’t think this is true, I’ve made backups of lots of games, even played some in lan with some friends from just a single copy to convince them to buy the game. DRM has to be enabled by the developer, so the majority of games don’t do it, but also lots of games are badly coded and assume steam will be present so they fail to start without the steam library, but any game that’s released somewhere else besides steam probably will just work (and any game that’s only released on steam can’t be found anywhere else so they’re irrelevant).
You can’t also say conclusively that every LAN game on GOG is DRM-free on GOG either.
I read that other comment, that’s an issue with the specific game. I’ve played dozens of games without connection and not putting it on offline mode, if that specific game tries to phone home on login that game is wrong. I wished Steam would have a DRM-free tag to be able to differentiate them easily.
Never heard of that game, but I can definitely believe it, old games are where GOG really shines. But that doesn’t seem like a DRM thing, more like the game is abandoned on Steam but not on GOG, sometimes GOG patches some old games with their own runtime, curiously if that is the problem running the steam version on linux using proton (and especially proton-GE) is also very likely to work.
Not the person you’re replying to but there’s a big difference between: “We allow DRM, but don’t force it” to “We strongly oppose DRM, but allow it and even put it into our own games”. One is just business, the other makes you a hypocrite. And the issue with GOG is that they’re the latter.
See my other reply, they have allowed this much more than 4 times, and their own games have some form of DRM. Plus the amount of games with DRM on steam is much less than 99%, as a general rule if the game is on both platforms it has the same or equivalent DRM. So it’s essentially up to the publisher whether a game will have DRM or not, and because the vast majority of games have the same stance on DRM regardless of platform of purchase citing GOG stance against DRM becomes a moot point.
In short, games on GOG can have DRM and games on Steam can be DRM free. And as a general rule a game’s DRM stance will be the same regardless of store. So if you want to play game X and it’s available on both GOG and Steam, chances are pretty high that it is DRM-free on both, and if it has DRM on steam chances are pretty high it also has DRM on GOG.
Which games from steam don’t work? I’ve never had any issues at all and I have traveled internationally for years while playing my whole library. I think that might be something specific to some game and that game wouldn’t be available on GOG anyways so it’s a moot point. In other words games work or don’t by their own stance on DRM, and I’m sorry to tell you but
I love their strong DRM stance
That’s a myth. They do allow DRM on their store, there’s a huge thread discussing which games have DRM: www.gog.com/forum/general/…/page1
And that’s just focusing on SP, any MP game has DRM. So I’ll ask again, which game didn’t work on steam when traveling?
I can cite way more than 5 excellent games from this decade from the top of my head, We’re almost in 2025, so I’ll limit to games released in or after 2015:
Factorio
RimWorld
Stellaris
Fallout 4
Overcooked 2 (and all you can eat)
Life is Strange
Cyberpunk 2077
Before your eyes
Dead Cells
Shadow Tactics
Cities Skylines
The outer worlds
Two point hospital
I can keep going, but this is just from the top of my head, there are always good games getting released, and very rarely they’re AAA.
I love the idea of the game, and started playing it. But realistically it needs you to commit to some continuous time otherwise you forget what you’ve learned, and I haven’t had the time yet. I played it for a few days, explored lots of places but didn’t learned anything, possibly I was looking on the wrong planets and trying to figure out how to do it right on that planet got frustrated because I didn’t have something that was needed, or something… But I do love the idea of the game, and I want to go in blind. But some of those puzzles can be really frustrating when you only have a few minutes per day and forgot all about them by the next time you try to solve them.
What issues? Who makes it out to be bad? As far as I remember everyone has always loved this game, it’s like saying “despite the issues with Fallout New Vegas, it’s not as bad as people make it out to be”, or Skyrim, or Red dead redemption 2, it’s the kind of game I don’t think I’ve ever heard someone complaining about it (except perhaps for the existencial dread caused by finishing such a good game and not knowing what to do next)
Depending on what you mean by casual, I consider Dead Cells a casual game, because whenever I’m bored I pick it up and play for a while, but it’s one of the hardest games I’ve played, however because it’s rogue like it doesn’t matter if you die a lot. Another similar example would be Factorio with enemies turned off, just go there, fix something, add something new and quit the game near the next thing you want to do so you remember it next time.
If you’re looking for a more traditional definition of casual games I tend to play those in the phone, I really like mini metro and super hexagon (although again, this one might not fit your definition of casual)
Steam also offers DRM-free games, and they don’t hide them behind a closed installer. I don’t like installers since they’re yet another moving part that can break, e.g. an installer built for windows 95 might not work even though if you were to extract the game binary from it it would work, so having an installer could make a game less compatible.
The ideal form of distributing games is compressed folders, I recognize this is less user friendly, but it is the format that most preservation effort uses (e.g. zip of a ROM, instead of an installer that installs the emulator+ROM like what GOG is doing).
I’m also not shitting on GOG, I believe they’re a good company, although I’m not their target audience since they refuse to sell me games I can play on my Linux machine. I’m all in favor of DRM-free and wished they would be more strict about it, that could convince me to buy some stuff from them. I did bought games from them in the past until I grew tired of almost no game having Linux compatibility and them not offering an official client, plus I noticed that some games had DRM and that was the last straw for me, because of I’m going to be buying maybe DRM-d games, might as well do it while giving money to a company that cares about my use-case.
I think GOG should be praised for some of what they do, particularly by their anti-DRM stance (even though they’re not 100% behind it). But what annoys me is that people seem to praise them as if they were doing this amazing work that no one else is doing, when most of the stuff people get overly excited about is just a marketing move and Steam is usually doing much better work in that regard, but is usually cited as the bad guys by the people who drank the GOG Kool-aid.