I’d have to take a look. They’re nothing fancy, just some simple bash scripts that go through the folder and do some actions. The Pixelfed one though has an API key in it though so I’ll have to see if I can remove it (my codes a bit of a mess. In hindsight that was not A great practice)
I really like Black Flags, but I totally get why people don’t get it. After that it took a back seat (became relegated to cutscenes for Unity-Syndicate)
If talking just general favorites, i’d have to say Reach is tied with 3 for me. 3 just feels like a general all around good experience. Reach is so fucking good though. Like you said, we come to care for the characters. It kind of does this tightrope act of Hope and Hopelessness, and at the very end it gives a little hope while making a sacrifice.
I love that Noble 6 is your multiplayer character too, it really serves to make it feel a lot more personal which helps to aid the themes. You’re not Master Chief with a history and Epic feats, you’re just… you (or a stand in of some sort). It’s not Noble 6 getting close to everyone, it’s you getting close. It’s not noble 6 making the sacrifice for the pillar of autumn to escape, it’s you. At least in a philosophical sense, or at least that’s how i always viewed it. Even my spartan is a reflection of myself in a way (For example the tiger themed paint job is because i think Tigers are the coolest big cat).
by the end of it, we’re more worried about fucking the other person over than whatever we originally wanted to do
Also, yeah. I agree with that. Halo does a good job making you and your buddy’s fuck eachother over and become the enemy. It’s admirable that it can juggle both that and the good story telling.
When we played CE i’d see how much of the wall i could paint with the enemies blood like some sadistic game of Splatoon. I was playing on MCC so i never ran into the Frame drop, but i recently got an OG copy of CE, so if i can find an OG xbox i might test this
It’s a Ubisoft game so if you don’t have a copy anymore you can at least rest assured it will be dirt cheap during the next sale (or of course there’s always other options).
It always struck me as odd that they did that with their games. They’d go from a 60$ release to “here’s a 5$ price tag for a month” almost instantly.
I guess I’m not complaining as it lets me enjoy my guilty pleasure games affordably. But still. Doesn’t strike me as a smart business decision
Some of them I wonder if they got burned trying to be good people once and then just let that sour all their opinions. I suppose that’s a bit of an edgy “all it takes is one bad day” take, but it is something I’ve wondered.
I do agree a lot with your take though. Shitty and horrible people have realized they can get away with being shitty and horrible. So they don’t hide it. Maybe it’s just the cost of me growing up but it’s disheartening to see it happening with so many people.
As you said, it at least makes it easier to root them out, even if we’re forced to interact with them
When the game launched I did all the trading. Idk how I managed too because it’s trading is so confusing sometimes. I love that AC4 streamlined a lot of it
True to that. Having worked in stadiums before at games, they usually don’t stay that neatly sorted. I was just impressed from a hardware perspective was all
AC4 always kind of struck me less as morality motivated and more just a story of Edward’s growth as a person. There is of course, some there, but not like with the other games.
Unity was where I feel it started to decline. I did enjoy the story but that ending definitely wasn’t very good. (speaking at least from a purely AC stand point. I’ve only played FC4, FC3, and part of 5)
I completely forgot about those. I know they were a thing in Black Flag, and I remember them in Unity and I think syndicate. I’m not sure about Valhalla, but knowing Ubisoft…
I know I’m not really required to buy it, but idk. Something about it being there cheapened the experience for me when it was in a game.
As far as I know. There’s the modern day bit in Black Flag/Rogue, but as much as I liked those I can’t really say they’re Gameplay Segments. More so walking Sims with a few collectibles.
I briefly remember getting to climb around in the modern day in AC Origins but it was really brief
It’s disappointing. I’ve been going through some of their older catalog recently and it just has a lot more passion behind it i feel.
AC Shadows felt like when i write an essay, where i get really motivated at the start, completely drop off and try to stuff the middle with as much as possible to reach the page count, then get motivated again at the end just to finish the conclusion. They always had their bugs, but lately it’s felt soulless.
As big of a fan of the franchise as i am, i’m a bit embarrassed to admit the only game of the first 4 i had played is Revelations and the first half of 1, so i suppose i don’t have much to base it on
That’s how I am with my grounded run of The Last of Us 2 and finishing Silent Hill f. I started a game of Stellaris and haven’t picked them back up in my free time.
The evolution was disappointing. I didn’t really care for origins but was happy others were enjoying it, and then the ball just got dropped
The Skyscraper and Brazil ones are the most memorable ones too me. I briefly remember the final one too but only really a section where you’re climbing around in rafters.