I’m considering it since I found out Alan Wake II is way longer than Alan Wake 1. It might be worth popping into for a day. Especially since it’s so quick
Oh yeah. Now that I mention it I think I remember that. There’s an Alan Standee near it too I think. Interesting to think they were at least that far planned ahead with the DLCs. I always assumed they were a Post Release decision
Have fun with the replay btw! I may be biased but the series is one of the greatest imo
I’ve played a bit of Alan Wake II (I had to drop it on launch because it ate through my battery and I couldn’t fit it in), so I’m aware how different the gunplay is. Though I have to say I think I much more prefer the Jank, it has character (though American Nightmare has my favorite controls by far. They feel like a refined version of Alan Wake I’s)
As for the ending of Alan Wake 1 spoiling AW2 this is actually my 4th play through (about. I lost count by this point) so I’m not too worried about spoiling anything because ive already seen the ending a bunch of times
I try to avoid posting anything that’s a major spoiler (so a lot of my posts are “here’s X characters” or “here’s a landscape shot of Y location”) and I leave the spoilers too the text so if someone who will be spoiled sees it they can see it and go “oh. That’s a spoiler. I better stop reading”. I’d use the built in spoiler button by for whatever reason my client doesn’t like to register that I press it and typing out the text spoilers by hand is a lot to remember for me.
I already want to do another play through lol. I’m going to hold off though because I know I’ll get burned out midway through and also because I want to move onto my next game
It has a video cutscene that’s similar, But it is very disappointing and bare compared to New Vegas. You get either 1 of 3 video cutscenes depending on if you sided with the institute or someone else (and the players gender), then next 3 are always the same, then the final one changes based on your gender. Really simple. We don’t get any sort of cutscene telling us what happened after to companions, or summarizing quests. It’s really disappointing, at least to me.
She’s got a lot of character which I like. Especially compared to Veronica (my previous favorite because of how her lore ties into Dead Money) I feel like there was a lot of depth to Cass, Especially in her quest.
Nope. Entirely Vanilla. I try to avoid modding until I fully beat the game at least once. Plus I had a headache with Modding Skyrim on my Steam Deck so I try to avoid it now unless I really want a mod
I considered it (I did the same for Dead Money for both of Elijah’s Achievements) but I’m planning on wrapping my way through again to get achievements for different damage types anyways. I figured doing a unarmed based build would be far easier than going around punching things with 25 in unarmed
I played a brief while after picking it up on Epic, but dropped it because it ate through my battery and I didn’t have time to figure out performance on launch. I did spoil myself on the connection of Control too Alan Wake (I’d rather sacrifice Control’s plot for the sake of my Alan Wake II experience), so I’m aware of a lot of the stuff, or can at least draw my own conclusions and fill in gaps.
Max Payne though I can’t say I know much about except I know the character Sam Lake plays in AWII is heavily inspired by Max Payne, that Max Payne takes pain killers to heal, and something about wife and kids I think?
I enjoyed his conversations, but I can get why people may find it annoying. He jumps in so much. And a couple of times it was right before combat too so afterwards you were flung straight into combat.
Performance wise I can get about 3.5 Hours out of it on Medium Settings, Refresh Rate 40hz, TDP set to 10, and clock speed at 1000.
Big wise I’ve had a few bugs, nothing too major and I suspect it was just New Vegas being New Vegas (except for one I had where VATS would crash the game. I had to repair the filesystem for that)
I also thought the elevator ride with the tunnelers was a fun change of pace too. It felt like a fun gauntlet and the explosions only made it more cinematic.
I loved how everything connected together in the DLCs and you can draw a path of where Ulysses had been (like his own road) and see who he affected