Yeah, that's why Satisfactory is probably a better choice (I mean, it's mostly "what if Factorio didn't look like a 1999 Flash game").
Honestly in 2025 (hey, happy new year!) things are platform-agnostic enough that the biggest thing to do when you switch to PC gaming is go check how all the games you know play when you run them at 200 fps or whatever. But even if you're an action game guy I do think it's work taking a few minutes to decide if you're going to be a sweaty mouse and keyboard guy and it's time to start browsing online stores for mice with ten grams shaved off the mouse wheel or whatever.
Man, for a console gamer coming over this thread has a bunch of pretty terrible recommendations. I can't imagine a better way to send somebody back to console gaming than immediately dumping a bunch of fiddly mods and janky old stuff on them so they can play their OS for a while before having any fun.
I mean, if they're into competitive, hardcore console stuff they probably will want to decide if they want to go down the rabbit hole of competitive PC gaming. Checking out a couple MOBAs or fast mouse and keyboard shooters is probably a good way to start (for Steam ease of use I suppose DOTA2 and CS2 are the obvious choices). That's the fighting game equivalent stuff they're unlikely to have played already. I'd say if they aren't feeling it, it's fine to step away, though.
Depending on how beefy their gaming PC is, it may be fun to go for crazy console-crushing visuals. Path traced games like Indiana Jones or Cyberpunk may be fun to check out even if they've played the console versions, if they have a current-gen expensive GPU in there.
There are a couple of genres that are also cross-over but play best on PC, like survival sims and the like. I'm a PC controller player, but I'll switch to mouse and keyboard for, say, Satisfactory, although that's less action-packed and timing-based.
And of course there's upcoming stuff. VF 5 REVO is coming out in January, and that seems like a good chance to jump into a new thing on a gaming PC instead.
Yeah, well, if I wanted to tell you who I am I'd write a bio, and I have no obligation to educate or reality check people one by one, which doesn't work anyway.
You're right, though, it's dismissive and kinda rude and definitely not worth having the conversation because it won't change any minds. Which is why people don't have the conversation in the first place.
Those pieces don't say at all what you (or the OP, I suppose) are implying. The first one is about working conditions and harassment, the others are about management choices, not at all in-fighting or jealousy among writers. Incidentally, that last one sucks. Go find better games reporting, holy crap, I promise you it exists.
Honestly, it's a neverending source of fascination to see what people who don't work in the industry perceive as the internal logic of these things. I used to think it was a problem of transparency, the industry not doing enough to show things behind the scenes or explain how games are made. But man, that part has improved A LOT. There are lots more resources now to help you wrap your head around it, but the weird fantasy world people imagine is still exactly the same. It's very frustrating.
We really don't talk enough about how the worst rated game of the Tomb Raider reboot from the B studio for the series ended up being the default benchmark for gaming for the better part of a decade.
Good for Eidos Monteal. Guardians of the Galaxy deserved better, too.
No, it is not. Just isn't. Not a thing in Bioware, to my knowledge. Not a thing in the industry at large, either. This is an extreme leap you're making.
Displeased with management decisions? Absolutely. Frustrated by working conditions? Rarer than you'd think but it can happen. Abused and harassed by a manager or a coworker, particularly for a woman, and receiving insufficient protection from HR? Unfortunately possible, but definitely not my first or second guess when somebody announces they're leaving a studio.
"My coworkers are jealous of my talent and are mean to me" is science fiction.
Yeah, no, I got the intent, it just seems like... a random thought? Why would that be the case? You just think the other writers are jealous of someone who was there for fifteen years and just... mean girl'd them out of the company?
That's not a plausible scenario. Or at least not the first think you'd leap to.
There's been a Dragon Age sequel in some form of development for a decade. It's not that surprising, people are gonna churn. I mean, I don't know about you, but I haven't stuck around in a single job for 15 years ever.
I'm not her and I'm not there, but I'm not sure what "being pushed out by other employees" would even mean. That sounds like something that happens in a nature documentary about lions, not games studio.
Yeah, see, that's why my take on piracy is more nuanced than that.
Copyright is weird and broken, digital commerce is weird and broken and certainly the retro physical games market is weird and broken. There are ways in which that slogan works and ways it breaks, both in the direction of being pro and anti-piracy.
But that's a legitimately tough conversation with a ton of nuance and big implications that goes way past the other "Epic bad" nonsense.
Ah, the killer retort of the online argument. "If you don't care about this thing I'm mad about for no reason, why are you explaining how I'm wrong about it?"
See, the answer is "because you whining about it on the Internet bothers me more than the thing you're mad about", which doesn't make anybody involved look good. I didn't say I was a dignified commenter, I said the console wars nonsense is too undignified even for me.
I don't know, I don't care. I don't often buy things on Epic, myself. Seems to me that "free games" is a pretty big thing to dismiss out of hand, though. That seems like a good thing, free games.
In any case the fact that Epic isn't my store of choice for anything but exclusives and free games also means I don't spend my time posting stuff about how much they suck. That seems like an undue amount of effort and attention for my what? Fourth, fifth favorite online games store on PC.
There's also nothing particularly bad about it. Bit of a simple, feature-light UX. Free games is nice. They are smart enough about allowing third party logins, so you can easily import your games automatically into other, better launchers like GOG Galaxy, Launchbox or Heroic. Seen worse.
Hey, you do you. Just don't try to sell me a moral high horse about exclusivity. I grew past console wars when the kids in the playground were excited about Terminator 2 coming out. If we're going to bring the conversation back to that level I demand my knees stop hurting in the proces of de-evolution as well.