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MossyFeathers, do gaming w Let's discuss: Animal Crossing

Oh, some more differences vs New Horizons:

  • no autosaves and Resetti will chew you out if you reset/quit without saving (New Horizons added autosaves and almost entirely removed Resetti).
  • time travelling back in time relative to your last save will also trigger Resetti.
  • playable NES games. They can be hard to find, but you can play them if you get any (iirc you can also transfer the roms to your GBA/GBA SP to play on-the-go)
  • home customization is still a thing in the original; however you only have a max of 3 rooms (2nd floor, 1st floor, basement). However, you can’t customize your basement floor or walls and the basement won’t count towards your HHA score.
  • no “cloud” storage, all storage is in furniture items, which have a max capacity of 3 non-furniture items (clothes, tickets, flooring and walls are fine, but not furniture). This is what the basement is for. (It’s actually kinda fascinating how furniture storage works, but I won’t get into that unless you’re interested)
  • maximum of 15 villagers instead of 10.
  • you can ask villagers if they have any chores for you; this is actually a great option and I’m annoyed they removed it because it means you don’t have to repeatedly spam villager dialog with the hope they’ll eventually give you a task.
  • there’s an island you can visit with another house which you can use as storage if you want. However, it’s a bit difficult to access on emulators because you can only get to it if you have a GBA connected, so you have to either emulate a connected GBA or use gecko/AR code to permanently enable Kapp’n.
  • no town hall
  • there are cops (they don’t really do anything except tell you if there are any free lost items in the lost-and-found or if there are any upcoming events).
  • Tom Nook is the only real vendor, as afaik Mable and Able only sell custom designs. Additionally, instead of Redd, it’s Tom Nook who occasionally sells artwork for the museum.

There are probably others I’m forgetting, but that’s kinda the main gist of it.

MossyFeathers, do gaming w Let's discuss: Animal Crossing

I haven’t played City Folk, Wild World or New Leaf, however my impression is that the GC/N64 version is the only one where the villagers can be actually hostile to you. One of the biggest differences aside from personality, is that you have very little freedom when it comes to village customization. You can basically plant or cut down trees or flowers, and that’s about it.

Note: there are like, 4 different versions of the OG animal crossing, the international GameCube release is the only one with an English translation.

MossyFeathers, do gaming w Let's discuss: Animal Crossing

Yeah, it was part of the happy home paradise update. I don’t think you need the dlc, I think they’re part of the base game.

MossyFeathers, do gaming w Let's discuss: Animal Crossing

New horizons has gyroids now, but it never got the NES stuff.

MossyFeathers, do gaming w Let's discuss: Animal Crossing

Oh man, they get absolutely pissed if you hit them +3 times with an axe or net, which is way easier to do by accident than you’d want; if you hit a villager once, the game seems to assume that you want to hit them again, so attempting to interact just results in you pummeling/slashing the villager. I’ve had them tell me I don’t deserve friends, that I’m a freak, that I’m a horrible creature who shouldn’t be around people, etc…

Even if you don’t accidentally or intentionally piss them off, they can be very rude and condescending when you first start playing. They chill out after you start interacting with them (and you have to interact if you want them to treat you nicer), but it can take weeks for them to start doing that. That’s what I love about the GameCube animal crossing; the villagers aren’t tripping over themselves to make you happy. In New Horizons, villagers basically exist to make you happy and feel better about yourself; however, they make it very clear they don’t like you at first in the original.

(Also yes, you can hit villagers with an axe in the OG game and they have a slightly different reaction to it. It’s hard to do though and would seem like a bug if it weren’t for the fact that they react differently to it)

MossyFeathers, do gaming w Let's discuss: Animal Crossing

If New Horizons was your first animal crossing game and you were disappointed by the lack of personality that the villagers had, go play the original AC. Almost no customization options outside of your house interior, but the villagers have way, way, waaaay more personality. Not really surprising since, iirc the series was originally supposed to be focused on your interactions with the villagers.

MossyFeathers, do games w Paradox Interactive has completely cancelled "Life By You"

My biggest complaint about Sims-likes is that the visual style always looks too serious. It gives me the feeling that whatever I’m going to do with my not-Sims, it’s gonna be something that makes me regret my real life.

You wanna know what I did the last time I played the Sims 2 though? I repeatedly held parties at my Sim’s house and then lured the guests into a room they couldn’t get out of. I also used the moveobjects cheat to collect police cars whenever a cop showed up to shut the party down. By the time I was done I had amassed around 70 urns, many hysterical immortal Sims (Sims with households can’t die while visiting someone’s house in the Sims 2), 4 Police cars and a fire truck.

The Sims has a mischievous air to it that tickles the devil on your shoulder and begs you to listen to them. None of the Sims-likes I’m aware of seem to have the same air.

Edit: now I want to play the Sims again.

MossyFeathers, (edited ) do games w $843 million lawsuit against Valve already has its own website: "The Steam Claim" accuses the biggest store in PC gaming of "overcharging" players

No. It’s easier to go after the “good guys” than the bad guys because they’re easier to beat. They won’t use all kinds of slimy, underhanded tactics to fuck you over.

Edit: I don’t approve of the lawsuit against valve, but that’s the way of the world. Scummy companies and people have many tools they can use to drag you down to their level.

MossyFeathers, do gaming w OlliOlli, Kerbal Space Program Teams Shut Down by GTA Publisher

Just Take-Two being Take-Two.

Take-Two? More like, Take-Two-Massive-Shits-On-Your-Favorite-Games.

MossyFeathers, do games w Garry's Mod to remove ALL Nintendo content from the Steam Workshop due to takedown

Fyi, you might want to add a notice to your post that lets people know that it appears to be part of an ongoing series of false-dmcas from someone using a fake Nintendo-lookalike domain.

MossyFeathers, do gaming w Nintendo Forcing Garry's Mod To Delete 20 Years' Worth Of Content

It appears to be part of a series of fake DMCAs. Some asshat has been going around dmca-ing sfm, Gmod, and tf2 maps under different names with a lookalike email domain.

MossyFeathers, do gaming w You can't sue us for making games 'too entertaining,' say major game developers in response to addiction lawsuits

I was speaking in a general sense. You’re right that it seems like an outlier, but it’s also possible they were playing on custom servers which could implement addictive mechanics like lootboxes. However, at the same time, it’s not the fault of Minecraft’s devs if a custom server has lootboxes. Again though, I was speaking in a general sense because I was replying to someone saying that gaming addiction is unproven boomer shit; and not about this specific case.

MossyFeathers, do gaming w You can't sue us for making games 'too entertaining,' say major game developers in response to addiction lawsuits

I mean, there kinda is. Gambling addiction is a fairly well known phenomenon and while the vast majority of games aren’t purely gambling, many of them do share mechanics with gambling games. One could argue that if a game shares too many mechanics normally seen in gambling and are associated with addiction, then gambling addiction could apply.

Another thing to note is that, if I understand correctly, the modern professional definitions of “addiction” aren’t exclusive to substance abuse but include anything that can cause someone to repetitively engage in a particular behavior despite any negative effects it may have. You could argue that if someone is engaging in gaming to the detriment of their own lives, then they’re addicted. That doesn’t necessarily mean it’s the developers fault though, people can get addicted to just about any system that triggers some kind of reward in the brain.

However, to add onto the previous statement, it is fairly well documented that some games (World of Warcraft is an infamous example) are specifically designed to keep players engaged for as long as possible without any regard for the player’s wellbeing. If a game has a lot of systems that are designed to keep the player hooked for as long as possible then it’s reasonable to argue that the game is designed to be addictive. The catch is that you’d likely have to prove that the developers were being intentionally malicious.

MossyFeathers, do gaming w A handheld Xbox? Microsoft’s gaming chief can’t stop thinking about it

I hope whatever they come up with is linux-compatible so it can work on the Steam Deck. I know it almost certainly won’t be, but it’d be nice.

MossyFeathers, do games w Rumored Nintendo Switch Flash Cart Video Shows Multiple Games on a Single Cart

None of what you said makes any sense. Do you even know what a flash cart is?

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