Yup, this. I’ve played two runs by myself and on my fourth with some buddies and I’m still finding out meaningful stuff I didn’t do on my solo runs. Starfield is an upgrade in tons of aspects over previous beth titles (big exception is planetside exploration), they fixed tons of issues both Skyrim and F4 had. Skill checks, while not as present as they should be, pop up once in a while. Skill tree isn’t as boring as F4 but build variety suffers, same as in Skyrim. Character background pops up in convos sometimes (but isn’t as deep as it could be).
That’s starfield. It has the makings of a good game, and it is, but it plays it very safe. And because of that, NPCs are boring, as is the story, as is combat, as is pretty much everything else in the game. The only thing that impressed me was that one mission in the main quest but even that one was limp dicked on the finish. And ship costumization, but if I wanted in-depth ship mechanics I’d play KSP.
Like the game was too ambitious and too chicken shit at the same time.
I was looking into Cyberpunk! Reading through my files I realized I got the sourcebook with the game. Ended up getting Carbon 2185 and already looking into making some homebrew systems to take it into a shadowrun esque bent. Will have to talk my guys into that one though, some of them aren’t interested in a cyberpunk run, maybe once I pitch those HBs they’ll get into it.
I had to take up DM duties for this run and assure everyone I’d take it easy on them, so they can learn systems and all. Turns out I really like world building and planning sessions, but RPing characters is really hard for me. I got a very monotone voice and my range of accents is very limited. Making up for it with a ton of planning though. I’ll make sure to pass on my workflow to whomever ends up DMing after me.
DM’ing my first DnD campaign ever with some of my friends, all of us are new. Besides that, Cyberpunk for the second time, and Baldur’s Gate for a fourth time with a friend who just got the game.
It still is a little lib-ish. The game goes to great lengths at showing Silverhand (and anyone blaming capitalism) as being a bit too harsh or off their rocker, with V explicitly mocking his leftist opinions in dialogue many times (replaying the game, once during an elevator ride, another after dealing with the chapel in pacifica). The game is very on the nose about blaming corporations but spares the rod when talking about the system.
Honestly, I’d rather have stellar voice acting and okay graphics (not good, just not bad enough to turn it off after it makes me dizzy) than the other way around. Graphics lose their appeal after a short while in-game.
One of two. Ghosts and Ghouls on snes, I was like 4 but wasn’t scared. And the other one is not a horror game but for 6 year old me it was scary as shit, Halo CE. The Library level and the one before, 343 Guilty Spark, were hell for me. Beating those levels was a goddamn relief.
Yeah. For a while I thought about upgrading to a desk mic and semi open headphones, but after looking at my desk, yeah, having a mic in front of me would be hella uncomfortable. Not to mention, I’d probably knock it over accidentally and fuck it up within a month.