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Mechanismatic

@Mechanismatic@lemmy.ml

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Mechanismatic,
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Agreed. The same way I disliked how whiny Anakin was but it made sense in context that Vader was this emotionally stunted kid with a traumatic childhood he couldn’t get over.

Mechanismatic, (edited )
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I really like having learned delayed gratification. There are plenty of great games (and shows and movies and music) that I’m happy to wait to experience later when I’m ready for them. The only issue is just time-sensitive things like spoilers from other people or games that depend on live servers/seasonal events and I try to avoid those. And being patient often means better discounts, game of the year editions, multiple DLCs, humble bundles, more mods, etc. As long as you aren’t worried about FOMO, it means you’re far less likely to be surprised or upset over the quality or price point of any particular game.

Mechanismatic,
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If you ordered it online, what does it say on the order history? What does it say your card is in system info?

As a recovering video game addict, what is the best way to avoid 'the jitters' when exposed something that reminds you of gaming?

To preface, this post isn’t a bash on gaming. I’ve been gaming since I was 3 years old on the NES. It was (and still is) a part of my life. That said, while I turned out ok in the end, I would play games every free moment I had. I’ve spent thousands of hours in World of Warcraft during the TBC-WotLK era. My pattern would...

Mechanismatic,
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Random thoughts:

Cheat, in the worst kind of way—Full god mode, BFG with unlimited ammo, etc. That can ruin a game pretty easily when there’s no challenge and the story might not be new or interesting. Might lead to boredom and wanting to do something else.

Play games you don’t like much and can only stand to play in small increments.

Play casual, relaxing games like Dorfromantik that you can quit playing easily after a round or two.

Get into game design. Make your own game so you’re creating something that you can share with others. It’s still related to your gaming interests, but could be more productive.

Make friends with someone or a group of people who have a different hobby in common so you have a reason to socialize that doesn’t drag you back to playing games.

Make a bucket list and start pursuing one of the items on the list like writing a novel or painting a landscape or building something practical.

Set time limits for your gaming and force yourself to do something else that doesn’t allow for gaming, even something simple like taking a walk without a gaming device. Make gaming a reward for being responsible rather than an addictive obligation. Focus on learning to appreciate delayed gratification.

Mechanismatic,
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If the goal is to spend less time with the diminishing returns of gaming, it could be effective while utilizing their interest and experience and possibly inspire other creative projects.

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