Think so ? I put these games down for a while and come back later, explore the new content, muck around for a while, and put them down again… Love 'em both, but not all the time.
Yup, very much make your own activities games, but both continue to grow. NMS especially just keeps bashing out free updates (Best Ongoing Game again at this years The Game Awards) and has monthly or so expeditions for the new things if you need more direction. Corvettes went over well.
Agreed, IIRC they have a free weekend every now and then. A couple of years back I gave it a spin, realized what I wasn’t missing, and went back to Elite Dangerous and No Man’s Sky. You know, working space games…
And yet when libgen was broken a couple of days ago it sent me to the broken libgen for the (admittedly obscure) thing I was after. Perhaps caching I dunno. Still, glad it’s there…
It has to be executed to have any danger, so you’d need a zero day exploit for your media player, even then it should be contained at user level rather than system. I’ve not really heard of it happening, but it’s theoretically possible I guess, would take a really bad coding mistake. Keep your players updated and you should be fine.
Consider containers. Gluetun makes it easy to establish a wireguard connection to Nord, then use qbittorrent docker on the network that glutun provides, same for all your *arrs. Safer, faster, self-contained. Connect your web-browser to gluetun’s proxy. Just sayin’
I was thinking more of training the base models, LLAMA(2), and more topically GPT4 etc. You’re doing LoRA or augmenting with a local corpus of documents, no?
Akshually, while training models requires (at the moment) massive parallelization and consequently stacks of A100s, inference can be distributed pretty well (see petals for example). A pirate ‘ChatGPT’ network of people sharing consumer graphics cards could probably indeed work if the data was sourced. It bears thinking about. It really does.