You know what? The future is probably not PC handhelds then. Android is having its own sideloading issues but the real difference between an android based handheld and the premium PC ones is the ability to play AAA games and stuff with anti cheat but i personally… Dont really care to play those games these days. They suck.
We now have steam for android emulators and Valve is working on their own.
Have you seen what $200 will get you in that space? The Anbernic RG556 has an AMOLED screen and then all the functional usefulness of an android 13 phone. With hall effect sticks and triggers attached.
If we want small lighter devices we need small lighter games and to push studios to make them if they want to sell to us.
Its one of the other things i use to relax after Silk Song and i find it really interesting. Its not a clone of mario kart in that each car legit feels like it drives differently. And you have to play smart but can also play wildly because of the insane items and shortcuts.
I think it reminds me of Gran Turismo but with mario kart items. And Sonic music. I dont know if i just wanted something different and i am giving it more credit.
I have been procrastinating and exploring every nook and cranny of that world. Its amazing how much it feels real and lived in. Like they have the whole thing figured out down to why some screws are more rusted than others.
I am so reluctant to start act 3 cause i already struggled with the first funeral. Its gonna break me i just know it.
Any game like vampire survivors.
Passive bullet hells.
Literally people say its the thing they play when they dont have the energy for something else the way that people use fast food to replace cooking.
Easy to spin up and there are so many knockoffs that are “fine” but barely different.
It’s easy and pretty much automatic but filled with dopamine giving stimuli even if it wears off really fast. It makes it about as addictive as fast food too.
Nope. There is an overarching story happening if you want to pay attention but they just recorded a bunch of absurdist content and charge you to watch it in their own software.
Its like a streaming platform where you literally have to watch the previous episode to get the next.
Telltale games were just like that. Its episodes in that each section has an arc and usually a cliffhanger of an ending.
Its part marketing and part way to keep everyone interested and feeling like they get the story at the same time. Its meant to feel like TV where you had control of the story to some degree but it continues forward no matter what.
Another lazy developed game that relies on the end user having extremely overpriced and over designed hardware to do the heavy lifting to make it run. If it doesnt work blame the users for not optimizing their hardware as you can see in their steam review responses.
Also lazy RNG guns are not fun or balanced. Wild that a blue can be better than an orange gun just cause RNG rolled better.
And enemies that dont stand out cause they 4k textured cell shaded enemies in natural colors?
And lets not even get into the fact that they stole all the parts of this game from other big games. (Where have i seen a villian putting a brain implant into our main character, and then the ship crashing for us to figure out how to get it out while stumbling on a small outpost in struggle?) stuff I’d probably forgive if it ran and didnt look like it was trying to be everything and nothing.
Im laughing at how many games changed their launch window away from silksong and instead are going against BL4.
For some reason people arent seeing competition in Randy.
Im gonna bet it was the Mantises cause that was like the great filter boss fight and ridiculously hard. That wall grab ability negates a lot of developers puzzles so i kind of get making sure you can fight the creatures you will find after.
Im hoping for a bit more fluid fighting.
Name the last metroidvania that was that themed and had good fight mechanics before hollow knight?
Cause axiom verge had been like a 100% clone of metroid and Dust came out in 2012 almost a decade earlier.
Hollow Knight was for a lot of people their first Metroidvania that tried to create its own thing and stuck to openworld of metroidvanias while letting you use different mechanics to move forward to bot make it linear.
This is the kind of fun jank and efficiency I love that you can’t get in whole open world maps. This is they made the map match the game they want the player to experience and not the game that fits on that specific open map.
I’m sure they will have ads in the Xbox launcher because why wouldn’t Microsoft.
But it does look like it essentially kills all the graphical and backend items of windows for single loading this UI from the videos, and then boots up the extra items when requested for the full OS.
I would actually be worried it won’t properly kill them swapping back and then you lose the gains until a reboot.
I really want this to be a low margin device they sell meant to boost gamepads subscriptions and it ends up being easy to modify or control cause I would literally reward them with the subscription for that.
If only they can resist being Microsoft.