@KingThrillgore@lemmy.ml
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KingThrillgore

@KingThrillgore@lemmy.ml

he/him | a loser | kingthrillgore.name

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

KingThrillgore, (edited )
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I think the priorities for Godot with the new funding should be:

  • Improving Composition performance
  • Working to reduce overhead on GDScript to further improve 3D performance [1]
  • Enhancements to tooling for content generation
  • Documentation and Tutorials
KingThrillgore,
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All software development has issues that are simply left unfixed. Some bugs are hard to fix, and don’t really matter in the long run.

Example: they don’t even bother with memory management on cruise missiles, since eventually its gonna reach its target…

KingThrillgore,
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I have to imagine Valve has a war chest they can use, if they wanted, to do some acquisitions.

KingThrillgore,
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Celebrating an acquisition. That’s double detention for you, Phil.

KingThrillgore,
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Next week: Microsoft acquires Unity

KingThrillgore,
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Because Valve also has several attorneys on the payroll and I imagine they’re also looking into how to dodge this, or to counter Unity.

KingThrillgore,
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Apple also brought Unity onboard for Vision Pro development. They are absolutely going to roll over Unity.

KingThrillgore,
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The aftermath from its main audience, mobile devs, is going to be biblical.

KingThrillgore,
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I’m amazed that Bethesda has one of the premier game developers in their stead in id Software and didn’t bother to just use their shit. Instead they actively chased their staff away.

KingThrillgore,
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You can only reinvent the Bounding Box once. Epic is a better steward of technical debt. Bethesda doesn’t know what that is.

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