I’m using the example that you provided, the exact same calculation applies to any game sold on Steam because it’s %! “How is 5$ enough?” I don’t know, you tell me, you’re the one who brought up the 10$ game in the first place, how do YOU expect the devs to make a living if they only got 5$ from the 10$ you paid? Because that’s the reality they have to deal with!
70$ game? Same thing, about 30 to 35$ is taken by Valve and the publisher, that’s overhead you’re paying for and it’s the part of the revenue that leads to the most profit for the people who get it, the rest of the revenues goes to the people who actually have spendings to cover and their P/E ratio is the worst of the three parties involved.
Heck, Vampire Survivors has always sold for less than 10$, the 50% left for the dev was enough for him to make a living off it and cover his development cost, so I guess it’s actually possible for some indie games, right?
Man, either you’re an idiot or you’re just trolling.
Incredible how you look at the comment history of all these people and all of them have comments about not having enough money or being angry at rich people, but all critical thinking goes out the window when it’s for a hobby they like, suddenly whatever they’re told to spend is perfectly OK!
Find me a game that costs less than 10$ to make then! It’s the logic you’re coming up with!
Do you think you’re the only one purchasing the game? On a 10$ game you’ve got about 5$ going to the devs, 2$ to the publisher, 3$ to Steam. It’s 5$ per copy they the devs need to cover development costs, the rest goes to companies unrelated to the actual development and they’re the companies that make the most profit in the end because the cost to provide their service is the lowest.
That’s my fucking point, the whole distribution chain needs to be regulated to stop distributors pocketing so much of our money when they’re accomplishing barely any of the actual work. It’s not a Valve problem, it’s a capitalism problem!
So you think grocery chains are making record profit every year without it impacting your wallet or something?
Because the same games sell for more elsewhere (also, funnily enough, we’re seeing tons of info on Valve because they’re getting sued for including a non compete clause in their contract to prevent games from being sold for less elsewhere), that’s an issue for the market as a whole and doesn’t apply to video games only. You’re paying too much for your food, for your gas, for your housing, for your clothes, for every fucking thing!
Profit shares for distributors will need to be regulated and wealth tax will need to be applied.
“when the pandemic struck”… The pandemic that was caused by poor people hunting wild animals to sell their meat to make a living? Gosh darn, I wonder what we could have done to make it so these people wouldn’t have to resort to that to make a living… Oh well 🤷
It is being overcharged when they game should be 7$ instead.
That applies everywhere. You pay 100$ to do your grocery, 30$ goes to the store owner, you’re here defending the store owner while you’re trying to choose between eating and paying rent.
Because you’re intentionally ignoring the fact that every time you buy a game you’re paying more than you really need to, therefore you’re keeping less of your wealth than you should.
Or simply say "I guess 30% is more than we need, let’s cut that to 10% and see how that goes.
If billionaires didn’t exist we wouldn’t need to subsidize anyone, the majority of the world’s issues are related to the fact that a minority keeps a majority of wealth to themselves and just try to acquire more and more.