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Katana314, do games w Crush House is a parody of reality TV with nothing real to say about its subject

It does feel like there’s a lot of writers out there that see a lot of “X” and aim to poke fun at how much “X” we see…but don’t realize that media is so pervasive that they’re aware of their own faults, and able to play around them.

A long time ago there was an attempt by a comedy show to make fun of comic books, by having The Joker tell jokes and make fun of Superman’s underwear-on-outside…not realizing he does exactly that in the comics.

Really, I think a lot of writers just need to go back to basics on recognizing what constitutes an original idea. It’s certainly not easy.

Katana314, do games w Dead Rising remaster will make Frank West less of a creep

Something that I think is a good criteria is whether an inclusion negatively affects the experience of someone who’s, let’s say, “normal”.

Ex: A female streamer plays Resident Evil 4, really enjoys the characters for Leon and Ashley. Then, Leon for some reason tries to peek under her skirt in a cutscene. Even if some people find it funny, it makes the streamer feel uncomfortable - both for a character she likes getting violated, and for making it clear “Even if you like fighting zombies, this game was made for horny BOYS. Not for YOU.”

Contrast that with players, in gameplay, spending time at a ladder with a sniper rifle to set up a curious angle. That requires specific player intention, and once it’s clear the player is involving themselves with that stupidity, it’s perhaps more appropriate to quickly lampshade it.

That said, I’m glad the remake had enough creativity it wasn’t invested in remaking tired jokes like that. You could say Lollipop Chainsaw is perhaps more ready to keep those elements given that the intention is clear from its cover art.

Katana314, do games w Dead Rising remaster will make Frank West less of a creep

I’ll admit: I play games that are sexualized in a cringey way. But I don’t want those themes aggravating people that just want a fun zombie apocalypse, forced to play as a hero that randomly reverts to a horndog at random times.

That said, saying it now I wonder about Snake’s personality in the MGS3 remake, since every bit of that game is classic…

Katana314, do games w Star Wars Jedi: Survivor is coming to last-gen consoles next month

The point being, you can target the PS4 for that though.

Katana314, do games w Star Wars Jedi: Survivor is coming to last-gen consoles next month

But given how hard it is to convince people to move off of that generation, “last” could start to have other meanings.

If you’re developing a chill, low-graphics indie game in Unity these days, there is still basically no reason to target the PS5.

Katana314, do games w Louis Rossmann's response to harsh criticism of "Stop Killing Games" from Thor of @PirateSoftware

Others have mentioned existing efforts to form reproducible results. So, this might be irrelevant now; but I’m fairly sure if the mindset was “open source compilers are always better than extremely expensive ones”, the expensive ones wouldn’t have a reason to exist.

That could be an old mindset. (Of course, binaries made way back in that age are part of how we got in this mess)

Katana314, do games w Louis Rossmann's response to harsh criticism of "Stop Killing Games" from Thor of @PirateSoftware

Very interesting; thanks for the link.

Katana314, do games w Louis Rossmann's response to harsh criticism of "Stop Killing Games" from Thor of @PirateSoftware

FFXIV has headed in the opposite direction of your claim. They’ve recently been making a lot of changes to major story dungeons so that the experience relies as little as possible on online communities. Right now, playing requires a subscription. It’s more and more believable to see that requirement removed if the game was somehow dead and that ‘had’ to happen.

Katana314, do games w Louis Rossmann's response to harsh criticism of "Stop Killing Games" from Thor of @PirateSoftware

Sadly, even if I’m moralistically in favor, there is so much insane computer science logic (and proprietary mechanisms) behind the process of compilation, especially on certain embedded systems where this issue comes up, that I doubt that could ever be pushed into law.

Katana314, do games w Microsoft and Activision have formed a new team within Blizzard to work on smaller 'AA' games based on existing IP

Pretty sure that’s the joke.

Katana314, do games w Flintlock: Siege of Dawn mixes fantasy and gunpowder – Review

Doesn’t Bloodborne use a pistol as a parry mechanic?

Katana314, do games w Where do you find new games nowadays? (Both singleplayer + multiplayer)

Just think of all the poor indie games filtered from my findings because of my “Exclude: Roguelike” filter.

Katana314, do games w Xbox Console Sales Continue To Crater With Massive 42% Revenue Drop - Slashdot

The case I see is like this: Many publishers increasingly argue that they don’t have a strong monetization plan for big epic singleplayer games unless they have a dozen forms of microtransactions. For Sony, the monetization plan for God of War is the PlayStation 5 - and all of the residual purchases that come after someone owns one. 80% of those purchases will be of games that are on both Xbox and Playstation - but went to the latter because God of War and Spiderman are awesome. With that in mind, the teams making those games can sorta just aim for awards, not perfect profitability.

Katana314, do games w Xbox Console Sales Continue To Crater With Massive 42% Revenue Drop - Slashdot

TANGO

Tango Tango Tango.

Confused? Search “Xbox Tango Gameworks”

Katana314, do games w Elden Ring Player to Sue FromSoftware Over High Game Difficulty

This once again tires back in with patience and recognizing which parts are hard by comparison.

“Time to try Elden Ring! Hm. This first area I’ve spent 20 minutes in is too hard. I’ll go somewhere else. Actually, this other area I spent half an hour in is also too hard. I’ll go somewhere else. Hmm…actually…”

Not to mention, understanding the stat systems enough to respec can be hard itself. And, summoning people to help you often means you’re not learning or engaging with the game mechanics yourself (or, getting slaughtered by invaders - patience again)

There’s genuine reasons why those things as a form of difficulty adaptation do not work well for everyone. People get an inconsistent and unreadable experience, and conclude simply “The game is too hard.” Often, that statement is made with incomplete information, but that’s what they’ve got from trying to learn it themselves. Obviously, if you look up walkthroughs it’s boringly easy and has no sense of discovery.

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