As long as it’s just flagging voice clips for review by a moderator of some kind, that sounds fine to me. I’ve been wanting more games to find new ways of enforcing moderation - maybe clean up the communities a bit so that whole demographics aren’t afraid to engage.
I’d still really like a better story evaluation than a nostalgic “It’S jUsT likE cHrOnO tRIggEr. REmemBer ChRonO trIGGer? MaN tHaT wAs a gREat gAme.”
Look, I played that game. Combat was sometimes fun. Music was great. Story did not live up to modern standards. I have other JRPG memories that are more about having a unique and impactful story, and seeing their characters grow, than about being a JRPG.
Honestly, anytime we review new games, I’d almost rather the analysis start with what the game did well on its own invention. Even allow for the possibility it’s going to be better than a classic.
I got bored of it. I don’t remember laughing at any jokes a single time, and I never felt like the stat build I started out with (one of the game’s presets) ever let me do anything fun.
It was put out by EA, and this flop very likely solidifies their logic that “Singleplayer games don’t sell” - although I’m sure most people around here would confidently say it failed for other reasons.
I don’t necessarily think title is the issue. Some of the biggest name games out there use pretty basic words: “God of War”, “The Last of Us”. They definitely lose some attention by being a brand new IP without much of a “signature feel” to them, like giant mechs, zombies, or princess magic.
I wouldn’t blame BG3. The FPS and CRPG markets generally aren’t that closely related. I’m finding all the BG3 clips people post online interesting, but I’m certainly more interested in a good singleplayer FPS. “Good” being key.
I’m wondering if the woman interviewing him is from the Department of Control; often feels like a missed opportunity to mix universes and not take advantage of it.
They needed to limit it somewhat because light is your most powerful weapon. Later in the game you’re even being given multiple ways of generating light.
I feel like if the takeaway was “always waiting for it to recharge”, you’re missing the point of the combat structure.
I think I’ve realized some of my favorite games recently have involved a lot of walking up to objects and holding the E key to fill a meter.
That sounds like a terribly bad-modern style of game, but of course the context of decisionmaking and effects to those actions can be very important. Going to a terminal that takes 10 seconds to hack may mean 10 seconds you’re very vulnerable to attacks, and that a success means you successfully distracted, or trapped out, any adversaries that may not want you to hold E.
And then of course, it’s also fun sometimes for singleplayer games when you don’t want the tension of outsmarting opponents, just rewards for good positional decisionmaking.
I absolutely agree; I’m preloading it because I just have it as a Game Pass benefit anyway. Could be I end up waiting 8 months for stability patches like everyone else.
Specifically, they’re cutting off purchases of new games - but people can still download games they own.
The PS3, I believe, did this a while back. Up to a point, patching the device’s internet security so that the credit card info isn’t stolen in transit takes more effort than it’s worth. But, letting people still download their games has no real internet security risk.
One question that lingers in my mind though, is whether you can still buy new games using a desktop browser. I think that was something PS3 allowed for for some time.