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Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Justdaveisfine, do games w Nexus Mods Fine With Bigots Leaving Over Removed Starfield ‘Pronoun’ Mod

They’ve sort of moved on to mod.io, leaving Moddb on the back burner.

Justdaveisfine, do games w Why Unity's New Install Fees Are Spurring Massive Backlash Among Game Developers - IGN

You might wait at least a few weeks before throwing everything down - There’s been a lot of backlash, so much that Unity might walk this back or change it entirely.

Justdaveisfine, (edited ) do games w Unity adding a fee for devs for each time a game is installed, after certain thresholds

I’m not a lawyer who can properly interpret the legalese but I don’t think this is the case.

Selling your game to a publisher or a third party to distribute it counts as the developer making revenue off the game.

Edit: Actually I may be incorrect - The apparent wording of the license says the publisher or distributor would pay the per install fee. I’m not sure how that would work, unless they’re planning to send a bill to Steam/Microsoft/EA/etc. I will have to reread the terms.

Justdaveisfine, (edited ) do games w Unity adding a fee for devs for each time a game is installed, after certain thresholds

There are a lot of cases where this might suck if you’re a full time Unity dev. Getting on Gamepass was already a bit dicey as it cannibalizes sales, but now you got an extra Unity tax on that. (And you may get a LOT of installs on Gamepass)

Give a bunch of keys to a charity auction? Guess you’re paying extra. Got a demo that’s doing wonders on Steam NextFest? Those are installs. Is your game being pirated? Those look like installs, gotta pay up.

I don’t think this will bankrupt any dev, but all those above decisions will hurt.

Justdaveisfine, do games w The Escapist: The Problem of Voting With Your Wallets | Cold Take

Poorly summarized: People have already voted with their wallets, which is why live service games and microtransactions are prevalent - They’re catering to a market that buys them.

Justdaveisfine, do games w Open source community figures out problems with performance in Starfield

Oblivion was 2006, Morrowind was 2002.

Regardless, your point still stands.

Justdaveisfine, do games w In its first week, Immortals of Aveum had a peak count of just 751 players on Steam.

It’s pretty soul crushing - For some its ‘walk away from the game industry forever’ levels.

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