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InquisitiveApathy, do games w After 10,000+ hours grinding, MapleStory's first level 300 player slams the brakes at 299.99 to rant about the MMO and then quit, all on a dev-promoted stream

Oh damn, that’s even worse! Thanks for the correction, I edited my edit 😝

InquisitiveApathy, (edited ) do games w After 10,000+ hours grinding, MapleStory's first level 300 player slams the brakes at 299.99 to rant about the MMO and then quit, all on a dev-promoted stream

The game has exponential level growth. The amount of time it takes to go from level 1-250 is like the same as the time it takes to go 298-299…everyone has a breaking point.

Edit: The article specified that he was leveling at about .065% per hour at the end. That’s over 1500 hours to go from level 299 to 300.

InquisitiveApathy, (edited ) do games w After 10,000+ hours grinding, MapleStory's first level 300 player slams the brakes at 299.99 to rant about the MMO and then quit, all on a dev-promoted stream

It’s definitely not a publicity stunt. I don’t know if you’ve ever played the game, but it is soul-crushingly grindy because leveling is the game. It’s been around for almost 20 years and every year they make it more and more pay to win.

InquisitiveApathy, do games w (Help) Name of (sandbox?) game set on space? (Found: Starsector)

Ayyy glad I could help😁

I had a feeling when you mentioned the website layout and that it’s not on steam that this would probably be it! If it’s been a while since you’ve played, the game has seen some pretty big updates over the past few years.

InquisitiveApathy, do games w (Help) Name of (sandbox?) game set on space? (Found: Starsector)

It’s a little tough to narrow down without more features of the gameplay or world, but maybe you’re thinking of Starsector?

Starsector devs website

InquisitiveApathy, do games w All announcements from the triple-i showcase

An indie band can still have a record label backing them, but calling themselves that sets an expectation that their music will likely be outside of mainstream appeal. The same goes for indie films which can still have massive budgets and distribution channels thanks to major studio backing. They just tell stories that won’t follow the formulaic mold that big picture releases are beholden to.

You kind of have to disconnect the word “indie” from meaning “independent.” The industry has matured enough that indie refers more to an overall aesthetic and expectation for consumers rather than a fully independent game dev. Publishers are ultimately acknowledging the legitimacy of indie games as a part of the market and dipping their hands in them. I’d still expect the studios to retain most of the creative and design control, but they’ll have access to the marketing, analysis, and distribution relationships that publishers can provide.

InquisitiveApathy, do games w All announcements from the triple-i showcase

I agree that having a AAA(A™) publisher probably shouldn’t get you classified as indie. It’s been increasingly common though to see large publishers back indie studios in recent years. Dave the Diver and Nexon’s relationship comes immediately to mind for recent example.

InquisitiveApathy, do games w All announcements from the triple-i showcase

Ubisoft is publishing. The devs are the same people who made Dead Cells.

InquisitiveApathy, do gaming w I think it must be an urban legend

I remember from talks had during some speed runs I watched that there were a few viable builds. You could do fire/earth for melee or water/wind with a little bit of earth which is what I did in my playthrough. I definitely cheesed the movement stat though.

InquisitiveApathy, do gaming w I think it must be an urban legend

The game is absolutely brutal if you don’t build one of like 3 specific spell builds. The bosses in this game are no joke!

I couldn’t get past that stupid forest as a kid either, but I did borrow it from a friend and beat it as an adult.

InquisitiveApathy, do games w RimWorld - Anomaly (DLC) Store page is up

I can’t believe it took until 1.5 for them to make wall-lights and a “Clean this room” mod unnecessary!

InquisitiveApathy, do gaming w This wonderful game was designed by satan

The game is called “Getting Over It.” It’s a platformer where you need to climb a large mountain of ridiculous things using only a hammer to maneuver yourself.

InquisitiveApathy, do games w Awesome Games Done Quick starts tomorrow!

I agree. It never really felt like there was anything to differentiate the agdq and sgdq events from their daily shows while everything was remote. It just never felt the same without everyone playing on the couch.

InquisitiveApathy, do games w Smite 2 Announced, Alpha Playtest Coming Spring 2024

Yeah I wouldn’t expect them to reinvent the wheel at this point. I think the only major difference that should reasonably be expected is in the change to the newer Unreal Engine. Better graphics, better optimization in the codebase(hopefully), and better performance. Otherwise I expect everything to be similar, but it’s too early to say anything for certain I suppose.

InquisitiveApathy, (edited ) do gaming w What difficult games/game challenges did you give up on?

I’m glad I’m not the only one who found the world resets frustrating. I agree that the world is interesting and atmospheric, but as someone who enjoys thoroughly exploring, the resets just kept ruining my immersion into the world. Maybe one day I’ll go back to the game.

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