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InfiniteLoop, do games w Over 6,100 gaming jobs have been cut in 2023 (so far)

i wish i knew. i can tell you when i was laid off (in software), i was given an nda and non-disparagement contract that my severance was contingent upon so based on that experience, these companies consider severance a “gift”

edit: i think it also (duh) depends on the state - many states are “employment at will”, and i would guess in those states since they can dismiss you without cause (save for discrimination), you aren’t required to pay severance. most companies still do, but i imagine the requirement wouldn’t mesh with the concept of at will employment

InfiniteLoop, do games w Over 6,100 gaming jobs have been cut in 2023 (so far)

i dunno how many actually got severance - i know i read the recent sony studio layoffs didn’t pay severance which is … worrying to put it lightly

InfiniteLoop, do games w Anger Foot | Gameplay Trailer

dang at the start of the trailer i was really hoping you’d go through the whole game with a gun but no ability to use it

InfiniteLoop, do games w You'll Have To Wait At Least Two Years For A Faster Steam Deck

[slightly off-topic] surprisingly forthright, why can’t we get info like this in respect to the index? i would LOVE to finally get into VR but i’m certainly not paying full price for a piece of 5 year old tech in an industry that has moved as fast as VR has

InfiniteLoop, do games w Unity makes major changes to controversial install-fee program ...😑

fair changes, but the ONLY way forward is to fire riccitello. i don’t see how anyone can trust them again until that happens.

removal of the retroactivity piece will likely appease a large number of devs tho (dunno if it’ll be the majority but that was the biggest wtf for me)

InfiniteLoop, do games w BIT.TRIP RERUNNER + RUNNER MAKER Trailer

there’s already some devious levels from the community :)

i was also happy to see it’s got new levels from the devs too - had originally thought it was only gonna contain rebuilds of existing ones

InfiniteLoop, do games w [Spoilers] If you finish Starfield 4 or 5 times, some seriously weird s*** starts happening

another article said a ng+ run is about 90 minutes. so it seems if you just wanna complete loops, the post-game is a much different pace than your first run

InfiniteLoop, do gaming w The Death of Unity - Opinion

are unity and unreal so different that your 10 years of experience in one isn’t helpful for the other? i’m not a game developer but I had assumed it was similar to web frameworks - definitely high switching costs for porting an existing project, but as a developer looking for a job there are still many portable skills.

i’d guess it also depends on what parts of the engine you are working in?

InfiniteLoop, do games w [Spoilers] Starfield's New Game Plus Is Its Most Intriguing Concept, If You Get Lucky

That 90 minute to do a full ng+ run number is kinda nuts but an interesting design choice. I ended up not picking up starfield but I do hope someone takes this novel ng+ approach and expands on it to create a game more focused on that as a story telling tool.

Heck, THIS is what studios should be using AI for - write a solid base story and let the AI build on that to create a more truly infinite and distinct set of new loop possibilities. (I would say your first 5 or so runs should be handcrafted, tell an interesting cohesive story, and then if players still want more the AI can kick in and offer additional replayability)

InfiniteLoop, do games w Friday Facts #373 - Factorio: Space Age

really glad we got to hear about a straight up comparison against space exploration. i’ll admit i was hoping they’d go a different direction (i’ve seen people mention going underwater which i think would have been a ton of fun and a guaranteed differentiator from anything currently available)

all that aside, the most interesting parts for me are the engine changes:

  • improved blueprints? how? i can’t say i’ve ever had much to complain about with factorios blueprint system
  • better flying robots behavior. this one could be huge, when i built a large base it was hard to properly balance logistics robots and not feel like they were just not working as well as they should

a year away tho! that’s okay, we’ll live, i just got sucked back into satisfactory (playing sf+ which is basically bobsangels for sf and it’s GLORIOUS).

i know all us diehards will pick it up sight unseeen, but unless there’s something flashy, like a graphical overhaul (which i’m not sure the diehards would be in favor of), i do wonder how it will stand out and attract the newer players that have been playing the newer automation games and might only look at factorio skin-deep and not get as excited for.

and i’m okay with all that, but i also want their work to be appreciated by as many people as possible so here’s to hoping they can nail the marketing

InfiniteLoop, do gaming w New Steam Deck Competitor Features Switch-Style Controllers In Leaked Images

I love that, but more importantly, someone finally realized having a touchpad is not a “convenience”, it’s core to making the steamdeck-lite platform work beyond just playing console-like games

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