I remember being pissed when I got shitty cards from a YuGiOh booster pack when I was a kid, never bought new packs again. Only got stuff if I knew its value first. The fact that kids these days are actually falling prey to these systems shows how much more advanced and predatory they are.
My experience playing it so far has been pretty overwhelmingly positive. No one really cares who wins, it’s more fun to just make cool plays and do well individually.
Shout out to Deus Ex: Human Revolution for baiting me into thinking I could do a non-lethal playthrough and avoid combat.
There are forced boss fights in that game that require you to engage in firefights against bullet spongey enemies. I had put all my points into stealth. Not fun!!!
I tried KF2 for a while and really couldn’t get into it. The game just lacks replayability in my opinion. Trying different perks, maps, difficulties, etc. really didn’t resonate with me because I felt like I was doing basically the same thing, just kiting around enemies in a predictable loop. There was a serious absence of memorable moments, unlike with other horde shooters like l4d and even b4b. Sunk a few dozen hours into it and it kinda feels like a waste in hindsight, never really enjoyed it and spent the whole time trying to.
It really is crazy how much the cultural landscape of games has evolved over the past decade or so. I’ll just be here playing classic singleplayer games until I’m old and gray like a boomer lol.
Better idea: Get them a ton of classics from the Steam sale, put them on a fresh acct, and then give them hundreds of hours of good shit for like $50. You could get 5 copies of Undertale for the equivalent price of 1 Fortnite skin.