I think the most common answer is going to be Tears of the Kingdom, and that is one for me that stands out for sure, but I will try to add some more unique inputs as well. Many are games that came out longer than a year ago, but i didnt get around to playing until more recently....
I will always, always, always go to bat for Parade Killer. I think half my comments on Lemmy have been shilling for it. I desperately want more mystery games like it. Not just for the reasons you described, but because it so, so, SO completely nails the relationship between its aesthetic and its plot question about what it means to have institutional power in a institution that’s downright malicious. The player character is explicitly a tool of the evil Syndicate. Is she even interested in effecting change? Could she if she was? Is Paradise worth saving?
I love hearing about unique takes on game mechanics. Someone recently convinced me that limited inventories are kind of abused currently and that unlimited inventory systems would give more player choices.
Love: When mystery games actively draw attention to the idea that you need to draw your own conclusions about what you find in the game, and make your own truth, instead of just following a track
Hate: when the above is expressed as a formalized “Mind Palace” mechanic à la the more recent Sherlock Holmes games. That’s just covering the track with a tarp instead of letting you build your own theories. Either let people accuse who they want with the evidence they have (once again I plug Paradise Killer) or acknowledge that there’s only one acceptable answer
I’ve played a little. It’s okay. The one I was playing didn’t do anything approximating the Mind Palace and was very, very linear-- which I think is better than the Sherlock Holmes style games. It was the everything else about it that annoyed me into turning it off!
What games have you played in the last 365 days that stand out to you as the most memorable experiences?
I think the most common answer is going to be Tears of the Kingdom, and that is one for me that stands out for sure, but I will try to add some more unique inputs as well. Many are games that came out longer than a year ago, but i didnt get around to playing until more recently....
What game mechanics do you love and hate? angielski
I love hearing about unique takes on game mechanics. Someone recently convinced me that limited inventories are kind of abused currently and that unlimited inventory systems would give more player choices.