Well, maybe there’s some truth to that. my phone is basically a Switch when I slide it into a controller. The biggest problem it’s facing is the limited library of non-shitty games and storage space. Once I can store a terabyte on my phone and can link it up to my steam library, I don’t think I’d even consider buying a console again. To me, the only thing a playstation has over a steam deck is its exclusives.
I think that’s Raiden Shogun & Kujou Sara on your profile? I juuuust met the latter on the Archon questline.
My ideal lineup would have a Greatsword, Bow, and 2x Tomes, with Anemo, Pyro, Dendro, and Hydro represented. I don’t really know the cast well enough to say who would go where. I’m currently rolling with Electro Aether, Collei, Sucrose (The MVP of my crew), and Barbie, though I’m really hopeful to sub out barbie soon, as her healing has been falling off.
I’d definitely fit Zhongli in if I somehow got him, as well as Razor and Jean. Rosaria showed up for like half a second in the story, and I’m all about that tired priestess vibe she’s got going on. Yomiya is cool, I’d have her in my team too.
“…and that you get the characters you want. may your pulls be blessed!”
Thanks, I could really use the bless. I have yet to get a fire character I like and can use. I’d take the bomb goblin in Jean’s basement at this rate.
Amber could not leave my party fast enough, and Xiangling is in the timeout corner from the time her rat refused to light the torches on dragonspine. I did get Thoma from the character event, but he absolutely refuses to be ascended past level 20.
Against my better judgement, i decided to look into Genshin Impact.
I’ve resolved to not spend any money on it, and I’m fairly happy with my experience so far. I’m currently in act 2 in Inazuma, and I’ve really been enjoying the Archon quests. Despite the fact that I spent 0 dollars on it, this part of the game really does feel like a full retail game experience.
The world quests are alright, though I’m honestly having trouble fitting them into my adventures; too much adventure experience is coming in, which is causing me to hit world level increases, which is causing me to need to grind ascension mats for my roster, which is causing too much adventure xp. It’s a lot! Dragonspine was a fun detour, though.
Story quests are probably my favorite feature in this game. Low stakes hang outs with the weirdos in your party is a fun and important part of RPGs. And Genshin really gets that. The only problem is… A lot of these weirdos aren’t in my party! If Story quests unlocked the characters at their conclusion, I’d have had no qualms with putting $60 down on this game, but they’re pretty much all locked behind the gacha mechanic which suuuucks. Shenhe and Diluc should be in my gang right now, but the funny gacha rocks disagree. Not a fan of that.
The resin and primogem stuff I feel really negatively about. I don’t want that stuff getting in the way of the fun parts, but I’m constantly scraping up against both. It’s not intrusive enough to dampen my experience while actually playing through the quests or exploring though, so I think I’ll put up with it until I’m satisfied with exploring Teyvat.
Find yourself a Radio Control, a Smart Lamp, a Noisemaker, and a few radio activation mods. Mod the noisemaker to look for Green signals and use it to draw zombies away (or towards caltrops/nailboard traps you placed). Throw the smart lamp and activate it with Blue to act as a renewable flare you can turn off. You can mod ONE bomb/grenade at a time with red and explode dangerous enemies around corners with precision timing. Careful not to press red by accident though, it’s the default button when you activate the radio controls.
Speaking of nailboards/caltrops, those are my favorite weapon against unarmored zombies; they do not have any sense of self preservation, so they’ll just stomp the caltrops until they bleed out if they’re in a good spot or have an active noisemaker on them.
You can use permanent markers and pocket settings to make your inventory cleaner. I have an IFAK pouch attached to my backpack that I put a first aid kit in, which I can Open and Close to reduce menu clutter. Inside the first aid kit are ziploc baggies that whitelist one item each, all with maximum priority so that I can easily top off supplies between runs.
Molle storage is the best, be sure to remove all pockets from any zombo soldiers you defeat to grab specialized pockets for your gear.
I put way too much time into this game. I’ve never hit the post grandpa endgame stuff (because it wasn’t really there at the time) but I have hit the grandpa milestone on each farm type.
Weirdly enough, the farm always ends up being an ancient fruit brewery by the time I’m done. Speaking of, I’d better boot up my newest save and throw some of those fruits into the seed machine, that greenhouse won’t fill itself! Game’s alright.
Its kind of like a puzzle game. You’re given hints as to what you can do, its just a matter of figuring out how to actually do it. At the endgame, there are machines you can put together that I presume automate a lot of the more tedious labors. I don’t actually know if that’s true though, its just what I’ve seen in screenshots. There’s a wiki, but its woefully incomplete.
I’ve been ripping my hair out trying to get through Nodecore, a game for Minetest. It’s basically minecraft but without an inventory menu and in-world crafting. You can’t punch a tree down, but you can tear down the leaves and put together some branches to make an adze, which you can drop gravel on to cleave through one (1) log from a tree, which you can then carve with the adze to make planks, and then tool heads – it goes on like that.
So far I’ve discovered stone-tipped tools and how to melt singular items like sand. I’m trying to figure out how to do concrete in such a way that isn’t mindbogglingly tedious, and I still have to figure out how to find metal - torches don’t last forever, you see, so spelunking is an expensive and time-consuming task. If you delve too deep without proper preparations, you’re proper stuck in the dark. Subterranean pits can be save enders.