No, it’s far from great, but it’s better than allowing shenanigans like this to become the norm - and they will become the norm unless Unity pays severely.
A Twitch stream said Starfield was on. When I looked at the stream, the person who I assume was the streamer was sitting on her bed, DJing bad music, and talking about how she thought canals were natural, not manmade.
I muttered something rude and didn’t keep watching.
I honestly can’t even remember the one that first set me off. It’s been a while. I just remember realizing that gravity was more punishing than any of the enemies, and thinking “oh, to hell with this.”
Hate: disproportionately excessive penalties for falls (usually found in platformers).
If you get shot in the face by an enemy, you lose your shield, lose a life, whatever. In a bad platformer, if you don’t time a difficult jump exactly right, you lose a life, lose everything in your inventory, get sent back to the very beginning of the level, get audited, and have to mow the developers lawn for an entire summer.
Platformers are “guilty until proven innocent” - I won’t play one until I know it won’t destroy my will to live.